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It's 010. I just blew up the picture.
Makes sense. Iron Man chase should be 070 to Cap's 071, so Iron Man should have the lower-numbered Gauntlet, 009, and Cap the higher-numbered one, 010.
Now I have to go back and fix it so that everything isn't blown up...
Not what I expected from a Gauntlet.
Protected is always useful, and there are some powers there that are commonly found, but I think that given a choice I would go with the pick-a-power Gauntlet.
On the bright side, this Gauntlet is less likely to backfire on you, but you will probably be removing a token when you use it, so it's hard to count on more than 6 uses.
Opposing PC is going to be worth it whenever the wielder attacks.
The rest might be worth it whenever the opponent can attack with one of those powers*.
With the right tempo the opponent could make you burn through your protections fairly quickly.
It will be interesting to see in play.
* Poison is a little out of place to me. PC will protect you from outwit (absent Adam Warlock or ultra-chase Thanos or similar), and I figure that the piece that you will be most interested in protecting will probably be at least tough, so most poison won't matter anyway.
Loki is a SR. Awaiting more info, but in the meantime...
MIND GEM
Effect: Modify Attack +1. Mind Control, Incapacitate. When this character hits, if the attack roll was 10 or higher, after resolutions they can use Mind Control at no cost. (Can repeat if you roll 10 or higher.)
It's 010. I just blew up the picture.
Makes sense. Iron Man chase should be 070 to Cap's 071, so Iron Man should have the lower-numbered Gauntlet, 009, and Cap the higher-numbered one, 010.
Now I have to go back and fix it so that everything isn't blown up...
Not what I expected from a Gauntlet.
Protected is always useful, and there are some powers there that are commonly found, but I think that given a choice I would go with the pick-a-power Gauntlet.
On the bright side, this Gauntlet is less likely to backfire on you, but you will probably be removing a token when you use it, so it's hard to count on more than 6 uses.
Opposing PC is going to be worth it whenever the wielder attacks.
The rest might be worth it whenever the opponent can attack with one of those powers*.
With the right tempo the opponent could make you burn through your protections fairly quickly.
It will be interesting to see in play.
* Poison is a little out of place to me. PC will protect you from outwit (absent Adam Warlock or ultra-chase Thanos or similar), and I figure that the piece that you will be most interested in protecting will probably be at least tough, so most poison won't matter anyway.
I understand the sentiments of most higher value figures will have a reducer, but there is still a good number that don't(i.e. Kang), and could still benefit when the opponent uses a penetrating Poison as well. However, considering most matches rarely last more that 7 rounds(whether by KO or time limit), and you have First Turn Immunity, this gauntlet will likely provide some level of protection all game, not to mention that statistically, it will really last 8-9 rounds, and you don't need to use it if your opponent is all token'd up.
Iron Spidey and Loki feel like wash over from other sets. Had they saved Cabal Loki for this set instead of a chase in TMT I might feel different, but meh to just another iteration of Loki without significant bearing to the subthemes. If any other Asgardian was gonna make it into this set was excepting Imitation Enchantress.
Loki is a SR. Awaiting more info, but in the meantime...
MIND GEM
Effect: Modify Attack +1. Mind Control, Incapacitate. When this character hits, if the attack roll was 10 or higher, after resolutions they can use Mind Control at no cost. (Can repeat if you roll 10 or higher.)
Mad props to my O.G. HC homie Dreamer2928 for the info! We've been hittin' the plastic crack together since Crisis was a newborn.
Keywords please? I assume the Mind Gem comes with him, I like it quite a bit. Wish the shape change trait got the extra bit if he also had an infinity gauntlet equipped, but that is a very minor gripe. I would be happy just with Asgardian and Mystical keywords, but really hoping this one has at least Cabal, if not a few more.
Iron Spidey and Loki feel like wash over from other sets. Had they saved Cabal Loki for this set instead of a chase in TMT I might feel different, but meh to just another iteration of Loki without significant bearing to the subthemes. If any other Asgardian was gonna make it into this set was excepting Imitation Enchantress.
Did you see he has an infinity sword? What set is that held over from?
Loki is a SR. Awaiting more info, but in the meantime...
MIND GEM
Effect: Modify Attack +1. Mind Control, Incapacitate. When this character hits, if the attack roll was 10 or higher, after resolutions they can use Mind Control at no cost. (Can repeat if you roll 10 or higher.)
Mad props to my O.G. HC homie Dreamer2928 for the info! We've been hittin' the plastic crack together since Crisis was a newborn.
Oh man, definitely need to know those keywords. I had a feeling we might see loki. Yet another of Osborn's cabal, and I would be surprise if he (she? Lol) doesn't have the keyword.
Winning the game means little if it is not with the characters that I would want to win!
[SIGPIC][/SIGPIC]
Oh man, definitely need to know those keywords. I had a feeling we might see loki. Yet another of Osborn's cabal, and I would be surprise if he (she? Lol) doesn't have the keyword.
Wrong story, unfortunately. They dont seem to be referencing The Bendis Cabal.
The Inhuman of Team Vegas,
Black Bolt of the Vegas Illuminati
Did you see he has an infinity sword? What set is that held over from?
I'm not familiar with it, I wasn't even aware of a time Loki was using the infinity stones. Regular Loki just feels disconnected from the set though, versus Cabal Loki.
(+5 -OR- +15) Bearer of the Infinity Sword: Loki starts the game with any one ABPI Infinity Gem equipped. If you paid 15 points, he may instead start with any one ABPI Infinity Gauntlet equipped. I'll Have Them Chasing Figments and Shadows: Shape Change, Stealth. When Loki uses Shape Change with the ABPI Mind Gem equipped and succeeds, modify the attacking character's combat values -1 until the end of your next turn. Infinity Sword: Blades/Claws/Fangs. When Loki uses it and hits, if the attack roll was 10 or higher and the Blades/Claws/Fangs roll was a 5 or 6, after resolutions Action Total +1 this turn and choose a friendly character. Remove all action tokens from the chosen character and that character may be given an additional costed action this turn.
s006 Mind Gem (Infinity Gem) (light object) Indestructible
Equip: Any Unequip: Drop EFFECT: Modify attack +1. Mind Control, Incapacitate. When this character hits, if the attack roll was 10 or higher, after resolutions they can use Mind Control at no cost. (Can repeat if you roll 10 or higher.) Point Value: 10
And Sassamo mentioned Aneka might've been overlooked. Forgive me if this was already posted but my search didn't turn it up.
#023 Aneka
Real Name: Aneka
Team: No Affiliation
Range: 0
Points: 50
Keywords: Wakanda, Warrior
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Wakanda Forever: When Aneka is KO'd, immediately after resolutions heal a friendly character 1 click. If that friendly character has the Wakanda keyword, also modify their attack and damage +1 until the end of your next turn. Stolen Prototype Midnight Angel Armor: Defend, Toughness.