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The zombies continue to yell brains, brains, shoes. Grundy yells, “Me need some help.” Joker thinks to himself, ah ha now I understand why my formula failed, Harley Quinn must have modified it. She was always messing with his stuff. Then says, alright Grundy ya big oaf and pulls a strange looking laser pistol from his belt. He sees the Zombie though the glass of the Kiosk biting Grundy on the arm. Joker fires a shot though the glass and hits the zombie in the head splattering brains everywhere, the zombie falls and stops moving. Joker says, Deadshot you must help Grundy. Deadshot uses his new aiming device given to him by the Joker once again and zooms in his target, the zombie’s heart. He fires a precise blast though the Kiosk and hits the zombie shattering his heart, blood flies everywhere coving the glass of the Kiosk. The zombie falls backward out of the window and stops moving. That’s two down Mr. J we’ve only got one left.
Moves:
Joker fires at the Zombie in S43 AV=9 vs DV=11 +1 Hindering=12 (Needs a 3+) and rolls a 2+5=7. Zombie is destroyed.
Joker Perplexes Deadshot AV from 9 to 10. Deadshot fires on the zombie in T43. AV=10 vs DV=13+1 Hindering=14 (needs a 4+). Rolls a 2+6=8 Zombie takes 2+2 RCE=4 clicks total and is destroyed.
We are using Eastern Standard Time to measure the days. eagletsi just got excited by the Zombie Swarm and jumped the gun. There is still about 5 hours left of Team Good's day.
I was wondering what time zone we were running off of when I read that a team evil person had gone. Choon Hui and I are in Singapore so our time is considerably different than yours. Right now it is 9:30 on Friday but EST it should still be Thrusday.
Free JLA) Big Barda picks up Plastic Man and moves to I18 and sets Plastic Man down in I19.
Free JLA) Rocket Red picks up Aquaman and moves to H18 and sets Aquaman down in H19..
Everyone else passes
Positions:
R Aquaman H19
E Big Barda I18 @
E Rocket Red H18 @
LE Kendra Sanders (Hawkgirl) H17
E Plasticman I19
V DEO Agent (1 click) J14
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
We are using Eastern Standard because, if I remember right from previous games, it is about 12 hours off of ALC & Choon's time zone. And it just so happens to be my time zone. I thought I did put this in the opening guidelines for the game.
The sounds of explosions and screams erupt out of the mall.
Big Barda “What are we waiting for lets go!” She grabbed Plas by his head and dragged him along behind her. She entered the mall but Plastic Man did not register on the door sensor and was caught by the sliding glass. His body got thinner and thinner as the door closed until only a fraction of a centimeter connected the part in Big Barda’s fist and his legs outside the doors. Plas flattened his legs till they looked like a cartoon rolled over by a steamroller. His body zipped like a rubber band through the door, past Big Barda and landed like a heap of spaghetti on the floor.
Rocket red took another leap and landed inside of the mall with Aquaman on the back. Aquaman stepped off the stand and remarked “Looks like the other heroes are clearing the way. We need to move faster.”
"Nature has placed nothing so high, that valour cannot overcome it."
Alexander of Macedon
sorry, I'm on vacation on friday and the weekend I'm heading out the door now. I entered my move on thursday morning. Are we saying I should wait until 12:00 noon.
Deathbird attacks Zombie at AG9. 11AV vs 13DV = need 2. Roll a 6 (5 + 1). Zombie take 4 clicks and is KO'd.
Con Artist perplexes Scourge's damage to 3.
Scourge attacks Zombie at AI8. 11AV vs 13DV = need 2. Roll a 4 (3 + 1). Zombie takes 3 and is KO'd.
Doc Ock perplexes his range to 7 and attacks Zombie at AI9. 11AV vs 13DV = need 2. Roll a 10 (5 + 5). Zombie takes 2 clicks and is knocked back to AI11.
Position Check:
LE Electra AF6
U Deathbird AG6 @
V Doc Ock AI2 @
V Scourge AH2 @
R Absorbing Man AH8 (1 click)
R Con Artist AG2 (1 click)
1) Zombie at H27 to K24 and attacks Steel. DEF: 15 – ATT: 10 = Zombie needs a 5 to hit. I rolled a 3 + 2 = 5. Hit. Steel takes (2 – 1 TOUGH) 1 click.
2) Zombie at Q28 moves to L24.
3) Zombie at G36 pushes and attacks Spiral. DEF: 13 – ATT: 10 = Zombie needs a 3 to hit. I rolled a 4 + 4 = 8. Hit. Spiral takes 2 clicks and is knocked back to D36.
4) Zombie at V44 attempts to regenerate. Zombie rolls a 6 and is healed back to full.
5) Zombie at P41 moves to S42.
6) Zombie at Y38 moves to S43.
7) Zombie at N39 moves to T41.
8) Zombie at M38 moves to S39.
9) Zombie at AM12 moves to AK9.
10) Zombie at AA9 moves to AG9.
Results:
Zombie issue solved, G36 is just a place that zombies go to attack Spiral.
Spiral takes 2 more (5 total) and knocked back to safety.
Steel takes 1 click.
Joker is being overwhelmed and they are regenerating too!
I just sent out the new maps and I got a delivery failure to Doom's Medic's e-mail address. Hopefully he will get this and if he wants, I will resend him the map. I just put this here so he would see it.