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another topic, is it me or do I see the deadly application of SR ares and WL superman?
WL supes can be dangerous (siya lang yung WL na may indomitable diba?). SR Ares would slaughter swarm armies by virtue of his special power, now throw a mean support crew and you're good to go.
Ah, I almost forgot, how exactly does Jericho's Possession work? Will I still take damage if I release the target immediately after it makes an action? I'm asking because the Titans got a major boost in modern age thanks to this new set, it's actually possible to build a somewhat competitive titans team.
WL supes can be dangerous (siya lang yung WL na may indomitable diba?). SR Ares would slaughter swarm armies by virtue of his special power, now throw a mean support crew and you're good to go.
Ah, I almost forgot, how exactly does Jericho's Possession work? Will I still take damage if I release the target immediately after it makes an action? I'm asking because the Titans got a major boost in modern age thanks to this new set, it's actually possible to build a somewhat competitive titans team.
Parehas kay deadman, walang damage pag pinakawalan agad, pag ayaw mo ibalik sa kalaban yung fig until next turn, dun lang sya may damage.
clarify lang with dc75th hal jordan's SP. does it affect his team to become 'thematic' after you choose a keyword? or for other game references lang ang effect nya?
clarify lang with dc75th hal jordan's SP. does it affect his team to become 'thematic' after you choose a keyword? or for other game references lang ang effect nya?
It's just like Noh-Varr's Trait but in reverse. When it states "As you reveal your force..." it means the effect of the Trait takes effect before the game. Hence, assuming you have a 400 point team with 2 other characters possessing the Sinestro Corps keyword and you choose Hal's keyword to be the same, they are treated as a theme team.
Yes, he can outwit immediately after your opponent outwits something and there's no limit to the number of times he can do it during your opponents turn.
This is in response to theFAMINE's question: What are Alternate Team Abilities?
Alternate Team Abilites (ATAs) are (currently) Team abilities that use keywords as a prerequisite. ATAs gives a character the option of using either the printed team ability on the dial AND/OR the alternate team ability.
Characters that have ATAs "equipped" can use either one of the Team Abilities.