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So anyway, anyone have a dial suggestion for ROM Space Knight? Bud suggested the Marvel 10th Iron Man dial.
In case you're unfamilliar with Rom, I've pasted his powers from his Marvel Wiki write up.
Powers
As a Spaceknight, Rom's 'Plandanium' armor gives him superhuman strength, durability, stamina and reflexes, as well as interstellar flight. He does not need to eat, breathe, or sleep in this form. An auto-repair system heals injuries to his cyborg parts.
Strength level
As a Spaceknight ROM can lift roughly 70 Tons. In his normal form he seems to have the strength of a man who engages in intensive regular exercise. The Official Handbook of the Marvel Universe has consitantly stated that Rom can only lift 15 tons but his strength level was always shown to be much greater in the series, having been able to overwhelm Rogue (Anna Marie) (Earth-616), match Colossus in strength, battle Missing Link hand to hand, and engage Gladiator in hand to hand combat.
Equipment
Rom's Energy Analyzer: device used by Rom to detect Dire Wraiths. It was able to penetrate their sorcerous shape-shifting ability to reveal them as they were to Rom's video receptors. This device was able to track energy trails and immediately provide Rom with an analysis of any thing or person that he trained it upon.
Rom's Translator: This translator is a complex Galadorian computer originally programmed with the linguistics of all languages known to Galadorian scientists. It allows Rom to quickly learn new languages after it collects enough samples of the language used.
Rom can travel vast distances in his Spaceknight form.
Weapons
Primary:Rom's Neutralizer: The level of power is adjustable: It is most often used to banish Dire Wraiths to Limbo. It can cancel out harmful radiation. The weapon is keyed to ROM so that others cannot use it against him.
Secondary:
Power Siphoning - Rom's armor was able to absorb energy on contact.
Rom's armor stored a "Solar Charge" that could be used as an offensive/defensive weapon.
Powers don't stack do they? Like if someone is using a figure with indomitable, then put the utility belt on them that also gives indomitable would outwitting their printed indomitable make the utility belt indomitable then kick in or no?
Quote : Originally Posted by Smudge
I think it would. A power can only be used from one source at a time, so if one source is outwitted then the other would become available. Vlad or Harpua would know for sure.
But nothing else? We rolled a dice on it and I won the dice roll with it not stacking but we want to be sure. Somehow it was theme to the guy playing to have the Utility Belt on Dracula :s. He saw mine and asked if I was using it and the Judge said it was and it was a theme use as well, since he knew I was playing a Bat Family team. Had to borrow Alfred from the judge since I didn't have one.
When I had my issue last week, it took 20 minutes to do the online resolution thing, then another 10 minutes on the phone.
I e-mailed them as I didn't have time to do the phone thing since it was the weekend. They said they respond within 24 hours :-/. It won't even let me do a donation without logging in. Not sure why Paypal is the only donation option to use.
So anyway, anyone have a dial suggestion for ROM Space Knight? Bud suggested the Marvel 10th Iron Man dial.
In case you're unfamilliar with Rom, I've pasted his powers from his Marvel Wiki write up.
Powers
As a Spaceknight, Rom's 'Plandanium' armor gives him superhuman strength, durability, stamina and reflexes, as well as interstellar flight. He does not need to eat, breathe, or sleep in this form. An auto-repair system heals injuries to his cyborg parts.
Strength level
As a Spaceknight ROM can lift roughly 70 Tons. In his normal form he seems to have the strength of a man who engages in intensive regular exercise. The Official Handbook of the Marvel Universe has consitantly stated that Rom can only lift 15 tons but his strength level was always shown to be much greater in the series, having been able to overwhelm Rogue (Anna Marie) (Earth-616), match Colossus in strength, battle Missing Link hand to hand, and engage Gladiator in hand to hand combat.
Equipment
Rom's Energy Analyzer: device used by Rom to detect Dire Wraiths. It was able to penetrate their sorcerous shape-shifting ability to reveal them as they were to Rom's video receptors. This device was able to track energy trails and immediately provide Rom with an analysis of any thing or person that he trained it upon.
Rom's Translator: This translator is a complex Galadorian computer originally programmed with the linguistics of all languages known to Galadorian scientists. It allows Rom to quickly learn new languages after it collects enough samples of the language used.
Rom can travel vast distances in his Spaceknight form.
Weapons
Primary:Rom's Neutralizer: The level of power is adjustable: It is most often used to banish Dire Wraiths to Limbo. It can cancel out harmful radiation. The weapon is keyed to ROM so that others cannot use it against him.
Secondary:
Power Siphoning - Rom's armor was able to absorb energy on contact.
Rom's armor stored a "Solar Charge" that could be used as an offensive/defensive weapon.
Dracula? or is he too strong? also the no range thing may be a hangup
d10a009 E Blue Beetle
Team: Mystics
Range: 6
Points: 94
Keywords: Armor, Mystical, Teen Titans
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(Special) The Scarab: The first time in a game when Blue Beetle would take 3 or more damage from an attack, instead he does not take damage and is given an action token.
(Attack) The Scarab Awakened: At the beginning of your turn, roll a d6. On a result of 5-6, until your next turn, Blue Beetle modifies his attack value by +2, can use Blades/Claws/Fangs and possesses Battle Fury.
(Damage) Dimensional Perception: Blue Beetle can use Probability Control, but only for attack rolls where he is the attacker or a target of the attack.
Or
ffcw001 Iron Man
Team: No Affiliation
Range: 6
Points: 125
Keywords: Armor, Avengers, Scientist
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(Speed) Stand Together!: When turning the dial, if there is an adjacent friendly figure with the Avengers keyword and the same or higher point value and this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
(Attack) Thermal Vision: Iron Man ignores hindering terrain for line of fire purposes.
Or
d10a020 V Lex Luthor
Team: Calculator
Range: 6
Points: 160
Keywords: Armor, Injustice League, Metropolis, Politician, Scientist, Society
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(Special) Part of My Personal Inventory: Once per game, give Lex Luthor a power action to place a special object whose name includes "Kryptonite" from outside the game into an adjacent square.
(Speed) Boom Tube Sneak Attack: Lex Luthor can use Phasing/Teleport. When he does, after actions resolve, if he moved half his speed value or less, he may be given a ranged combat action as a free action.
(Attack) My Hatred Will Never Die, Alien!: Lex Luthor deals penetrating damage to characters that possess the Superman Ally team ability or the Kryptonian keyword.
If Smudge's answer was wrong, do really think I would not have raised my pimp hand to correct him?
Quote
We rolled a dice on it and I won the dice roll with it not stacking but we want to be sure.
Well, it should have stacked.
Quote
Somehow it was theme to the guy playing to have the Utility Belt on Dracula :s. He saw mine and asked if I was using it and the Judge said it was and it was a theme use as well, since he knew I was playing a Bat Family team. Had to borrow Alfred from the judge since I didn't have one.
I don't know what you're trying to say here.
The theme rules don't have anything to do with anything but characters.
It is totally themey to have I.K.S. Negh'var with the Gauntlet Warbounded with Master Chief (Fist of Rukt) and Alyosha Kraven.