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Totally blanking on if phaser need to roll to break away and the information I'm seeing is varying.
No. Phasers totally ignore characters for movement, including Breakaway
Never chose for Elektra's Marvel Knights Trait. I guess I'll make her a Wildcard, though I don't have that much to copy right now.
Between my own actions last time and the pushes you gave me, I have very little I can really do. And what little I can isn't really even worth it. It's one of those rare I'm just going to clear everyone turns.
CW058 Dr. Doom and Kang (Fortitude) C17/D17 (8)(PC)
UXM032 Super Sabre (Hulkbuster Left Leg) B12 (4)
CD072 Red Tornado F23
UXM027 Brood (Nasty) B8 (4)
DXF Diamondback D15 (5)
GOTG2m011 Ayesha E17 (4)
ADW17 Elektra H23 (Wildcard)
CWSOP Goldbug G22
1959
Okay, a replacement, and an entirely cleared, if somewhat wounded team. Let's see what I can do with that.
I'll do Malekith as my replacement. TDW14. Red Tornado TKs him to F15.
Ayesha to F16
Malekith Perlexes his Damage to 4, attacks Phoenix, AV11 on DV16 -1 for PD from Ayesha. Gets 8, double 4s. SS is 3. So 4 to her, KB to F5
What the hell, he's been in since the start, Kang, HSS to K/L9 on Phoenix, AV9 on DV14 +2. Gets 3, PCs that to 5. Hmph. He ends in K/L10
Diamondback teleports to D9, Charges to B9 on Kitty, AV10 on DV18. Gets 10. SS is 2. Blades is 5. Couldn't ask for better, as that's her Stop Click anyway.
Elektra to E16
Goldbug Sidesteps to F20
New stuff for me. I'll use my ID Card right away. Super Sabre brings in Black Widow, ADW37, who Charges to A8 on Kitty, AV11 on DV18. Gets 6. Pity.
Contingency Plan on Malekith.
I'll hold off on my object for this turn.
Malekith Masterminds to Ayesha.
CW058 Dr. Doom and Kang @ K/L10 (8)(PC)
UXM032 Super Sabre @ B12 (4)
CD072 Red Tornado @ F23
DXF Diamondback @ B9 (5)
GOTG2m011 Ayesha @ F16 (4)
ADW17 Elektra @ E16 (Stealth) (Wildcard)
CWSOP Goldbug F20
TDW14 Malekith (Contingency Plan +1) @ F15 (Stealth)
ADW17 Black Widow (ID Character) @ A8
One Object
2109
"If the boy is yours, he'll be up for grabs real soon," Diamondback said, teleporting in and catching Kitty unawares, hitting her before she could phase again.
"You have just bought yourself a world of hurt," Colossus said, after making sure Kitty wasn't fatally wounded.
"Did you just say a world of hurt?" Malekith asked, hitting Phoenix with a magic bolt. "What a coincidence. That's precisely what I intend to bring about on your miserable planet. Well, for humans it will be anyway. For my people, it will be a paradise."
Damn, 3 KOs? Granted, they were all on last legs, Kang included, but still...
I'll start with some Dark Elves to go with Malekith. One of each of the TDW guys. I need some PC now. Mindwarp. Jury's still out on the last replacement.
Mindwarp to H10
Goldbug Sidesteps to H18
Reddy TKs Dark Elf Soldier A, we'll call him Buddy, to G16
Dark Elf Scout to F17
Buddy on Phoenix, AV10 on DV14 +2. Gets 7. With Enhancement from the Scout, KOs her.
Malekith Perplexes Goldbug's move to 8.
Goldbug to L10 to block.
Bedlam will be my last replacement. Teleports to D15, Sides to C15, tries to Incap Songbird. AV10 on DV17. Gets 7. Token and a click.
CD072 Red Tornado @@ F23
GOTG2m011 Ayesha F16 (4)
ADW17 Elektra E16 (Stealth) (Wildcard)
CWSOP Goldbug @ L10
TDW14 Malekith (Contingency Plan +2) F15 (Stealth)
TDW03A Dark Elf Warrior (Buddy) @ G16
TDW03B Dark Elf Warrior (Hermy) D23
TDW Dark Elf Scout @ F17
JL52 Mindwarp @ H20
DXF Bedlam @ C15
One Object
2344
Phoenix is replaced by....Phoenix. I tend to prefer the super tker versions pf Jean Grey, they're better for the price. But I'll play the last Phoenix Jean that was made. Cyclops Fragment on her.
She rolls for her sp: 3. Nothing.
Xavier outwits Goldbug's invulnerable. Phoenix rce on him. Needs 7, rolls 8. 5 to him.
Red Tornado to L10 to block.
Colossus to K3.
Songbird sides to B10, sides to M2.
Forge still boosts Chuck's dv.
GSX Professor X L2
CD072 Red Tornado @ L10
DP Colossus @ K3
UXM023B Kitty Pryde (5) K4
CWSOP Songbird (1) M2
WATX Forge (1) K3
UXM053AR Phoenix @ H2 (Cyclops Fragment)
Gateway M2
ID card
Feat
So she wouldn’t get it, 3 to Goldbug. Reddy stays in K2.
Having said that it may make sense for us to skip rolling for relics. We only use them in this game anyway. This way we aren’t waiting forever to see if we can make one work.
I’ll let you make the call as it will change things we do somewhat.
If we keep relic rolls the turn is as I described above.
If we don’t keep them, Jean’s attack goes as originally shown.