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how does rip it up work. is it removed after you play it. can you use it more than once during the same turn. do you have to designate a character at the beginning of the game.
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I thought a thought, but the thought I thought wasn't the thought I thought I thought. If the thought I thought I thought was the thought I thought, then I wouldn't have thought so much.
Lucky...
It stays in play as long as you have a character that has super strength. You don't have to assign it to a single character, it would say "choose a character" if that were the case. When the card says 'target character' it means the character that is making a move action. Each move action can have a different target character, as long as they have the prereq of super strength. It is removed from play and your opponent is given points when you no longer have a figure that meets the prereq of super strength. I'm sure what to do about figures that no longer have the power but will gain it later in their dial.
Originally posted by AbeSapien It is removed from play and your opponent is given points when you no longer have a figure that meets the prereq of super strength. I'm sure what to do about figures that no longer have the power but will gain it later in their dial.
As long as any character on your force has Super Strength anywhere on the dial (even if not showing or Outwitted) then Rip It Up remains in play. When the last SS character is KOd, then Rip It Up is KOd as well.
Example: Puck on his last click, no Super Strength, is the last figure on your force. Rip It Up is still in play.
As for how it works...before a character on your team with Super Strength begins a move, power, or free action that has movement...you can give it a light object token. Take a spare object token you have (one not currently in the game) and give it to the character.