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today i have 3 600 point theme teams, x-men, avengers, and exiles let me know what u think of em
x-men
cyclops vet ult. x-men 69
havok vet x-men 44
wolverine vet x-men 74
northstar vet x-men 72
bishop exp x-men 71
polaris rok x-men 50
pheonix Unq x-men 86
nightcrawler unq x-men 83
Jean grey vet x-men 50
total 599
its kinda like a swiss army knife team, does alittle bit of everything, only problems is there is no real heavy hitter so you have to rely on strategy to take out a big gun like thor
or kc supes or gladiator, but this team should have no problems taking out the rest of someone else support.
Just a for fun team, gladiator is a huge beatstick and has a lot of great support, little bit of poison, outwit, mastermind, stealth, psy blast to all help out gladiator with a big gun
Avengers
captain america ult 103
thor ult 186
wonderman vet Avn 132
Giant Man ult 109
Moon Night exp Avn 27
Wasp exp Avn 33
total 600
a lot of power houses, only real problem here is a little lack of mobility and giant man is a walking target and wasp and moon knight make a nice little support mini swiss army knife, both have short dials, but its the risk u play in todays game with characters being able to dish out 7 damage, they gotta do something about that, if a characther can already dish out 5 damage is there any need for adding on a power enhancing power to that? oh well
heres my 3 theme for fun teams, let me know what you all think
The first looks very solid to me. But for the second team E taskmaster is only 58 points so that leaves you with 571 so upgrade dagger to vet (69) so you have 13 points left so I would eather upgrade black panther or put armor peircing on cloak. For the third I would take out giant man well because he is a huge target with no range so he is not all that good and black panther fits nicely in there insted of E moonnight for some outwit witch you are lacking. But overall nice theme teams its good to see those played.
Blacksabbath
Last edited by blacksabbath; 02/28/2005 at 21:26..
Originally posted by odinslostson today i have 3 600 point theme teams, x-men, avengers, and exiles let me know what u think of em
x-men
cyclops vet ult. x-men 69
havok vet x-men 44
wolverine vet x-men 74
northstar vet x-men 72
bishop exp x-men 71
polaris rok x-men 50
pheonix Unq x-men 86
nightcrawler unq x-men 83
Jean grey vet x-men 50
total 599
its kinda like a swiss army knife team, does alittle bit of everything, only problems is there is no real heavy hitter so you have to rely on strategy to take out a big gun like thor
or kc supes or gladiator, but this team should have no problems taking out the rest of someone else support.
No real heavy hitter? Cyke, Havok and Polaris all do 4dmg, and Phoenix does 5 with RCE, ouch! I think you'll do fine against Thor if necessary. Personally, without any ProbControl (namely Domino) on the force to make sure Wolverine's effective, I'd probably make these adjustments to your team:
Classic Cyke's consistent RCE makes him your Stealth-killer. AutoRegen can take Bishop back to that precious first click of Outwit without having to run back to Jean. Gambit adds Perplex to the mix, mostly to make the low-damage HSS figs more threatening.
Re: Re: Re: x-men, exiles, and an avenger team oh my
Quote
Originally posted by stormfang1502 Veteran IC Cyclops is 78 points.
And personally, I would drop either V Jean Grey or R Polaris to add some version of Domino to the team.
Oops! Right, mean to say exp IC Cyke, he's the one that's 68pts.
Domino is a good secondary attacker, and ProbControl always helps. With so many ranged attackers on the force, finding room for Psylocke's Enhancement wouldn't be a bad idea either.
Originally posted by chim chim x-men
cyclops vet ult. x-men 69
havok vet x-men 44
northstar vet x-men 72
bishop exp x-men 71
polaris rook x-men 50
pheonix Unq x-men 86
nightcrawler unq x-men 83
gambit vet x-men 51
domino rook x-men 35
psylocke exp x-men 39
total 600
ten figs, a little bit of everything. no medic tho
No medic? I'll give you two medics and another close combat figure (which you seem to be light on).
Drop Cyclops (really, you've got ranged attacks covered, you won't miss him) and add Universe Starter Wolverine with Auto Regen and put an Auto-Regen on Bishop as well. Use Wolverine as a constantly regening X-Men damage sponge and if anyone happens to get close while he's at full health he can bring some pain (10AV with Blades). And AR on Bishop is just a good thing too, if you lose Outwit he can soak some damage and hopefully Regen or X-Men TA back to Outwit.
Point total: 596
Also with two regenerating X-Men figures, don't be afraid to push your attackers. If played correctly the X-Men TA is almost as good as having Willpower on all your figures. TKem out, attack, push to attack again, then get'em back for some click swapping and do it all over again.
between pyslock and two hss characters i don't think the team is hurting on cc figs, the rs and high damage of cyke would dearly be missed on a 600 point team. but a medic needs to go in somewhere. maybe ditch psylocke for ts on pheonix, and a medic of somesort.