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The new Jessica Drew fig has Charge and CR on the same click. Charge says you cant be knocked back but CR says you always get knocked back. Which one goes through? Thanks for the help.
The new Jessica Drew fig has Charge and CR on the same click. Charge says you cant be knocked back but CR says you always get knocked back. Which one goes through? Thanks for the help.
CR says that you may choose to take knockback from any attack that does damage, so it would be up to the player playing Jessica Drew.
Both powers are optional, so it would be up to the controlling player to cancel one of them since they contradict each other. The rules dictate that the controlling player has to make this decision at the beginning of the action (before the attack roll)... so no waiting to see if the attack hits or whether damage is done is allowed. The controlling player has to commit to automatic knockback (CR on, Charge off), no knockback (Charge on, CR off), or just let it be random (both Charge & CR off) before the dice hit the table.