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We had a match last night where both players failed to ko any points and the build total for each team was identical.
I looked it up in the rules..but no answer unless there is a scenario in play.
Is there something in the FAQ about this?
So what do you do? We gave each a Draw which counted as a half win...since they were near the bottom of the swiss round ladder it really did not matter in the greater scheme...but everyone had a chuckle over it.
The scenario was Capture the Flag and you got a bonus for each flag that was captured. After 3 rounds, the tournament was over and two players had exactly the same W/L record, same total points, AND same build total.
Came down to a darn roll-off...
Visible Dials and Pushing Damage need to be optional. This is the way.
I would use Jubal Early's principle, the fustest with the mostest: Have a completely non-combat game of a race around the mapboard; first player to have his entire team around the mapboard wins
I guess she did lots more damage to him, but failed to ko any.
I told them about the roll off...and I thought that was the way {I know that is standard in many games like 40K, etc} But they did not want the game decided by a roll off and they thought it very cool that they each came away with a draw.
I think that the best way would be instant elimination. Makes going first more important and keeps the winner from choosing last as often. First KO win!
that is how I would do it. With a timer for 2 minute rounds!
Makes going first more important and keeps the winner from choosing last as often.
I'm not sure what you mean with choosing to go last. The player that rolls the highest HAS to go first, they don't get a choice. They can choose to take no action but it still counts as their turn.
I don't really get what all this "this is the way I do it" is for. If it comes down to a perfect tie, it is decided by a die roll; that is the way it is. This is not an opinon, it is how it is spelled out in the complete tournament rules.
If you were going to decide it any other way, that would have to be something your venue would have to house rule. And while that certainly is an option, house rules are something that must be posted at least a week in advance both at the venue and on the WK event description. Now, while some of the more common house rules (like no duplicates, no retirement, etc) are displayed very prominently as they should be, how many of you actually post something about how ties are decided in your house rules? Probably not very many at all... which means you have to do it the way WK tells you to do it.
If you don't like a die roll, maybe its too arbitrary or something, fine. That's perfectly ok. But if you are going to change it, make sure you do it properly.
The way *I'd* do it is post the rulings question in the Rules of Combat forum, and after learning the answer, post the way that *I'd* do it in another forum, far, far from the lawful, orderly wrath of normalview's logic.
The way *I'd* do it is post the rulings question in the Rules of Combat forum, and after learning the answer, post the way that *I'd* do it in another forum, far, far from the lawful, orderly wrath of normalview's logic.
I knew there was a reason I tended to play Lawful D & D characters back in the day