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Very poor sculpt and dial give Supergirl no justice. The only good point is all the move and attack powers, but those are neutered by pretty much everything else about her.
This version of Supergirl isn't allowed in my house. If I see it I will smash it in a million unrecognizable pieces - a fitting punishment for a sculpt barely recognizable as humanoid let alone Supergirl.
Back in the day, I used to trot out the Unleashed Supergirls as an antidote to HT Batman! Nowadays we have a bunch of Running Shot-through-Stealth options that are better (e.g. Iron Man). She has a basic problem with her stat values, but more or less you are paying for two things: her TA, and her Impervious. I prefer the E, since you get both for cheaper, but this one has better back-up options if that fails (i.e. lots of Charge). Too bad about the defense values... why is Supergirl easy to hit?
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