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Ok, so i've never really played with giants before, but i'm thinking about it this weekend. I've been reading over the rules, and i've come up with a question that the rules doesn't answer.
Lets say I have a giant figure with a wildcard team ability (there's at least one) with a batman ally on the team, or they're just thunderbolted, either way, the giant figure now has stealth. I know that grounded figures treat line of fire through terrain as normal, so the giant figure is in stealth. no question there. the question i want to ask, is what about when they move into adjacency? If they're ajacent for movement purposes two squares away, does that mean they have to stop, and still can't see the giant figure? If this is the case, what do they have to do to be able to attack the giant figure?
I know things like superman ally, or ultimates would negate something like this, but what about the rest of the shmoes out there?
Stealth has no effect on adjacency rules, and adjacency has nothing to do with line of sight (there is one situation dealing with giants and blocking terrain, but that's not what you're asking about).
To sum up, a figure that tries to go after a stealth giant will stop two squares away (normal giant adjacency) and then could not normally make a ranged attack against them (normal stealth rules) (barring, as you mentioned, Superman Ally/Ultimates/Trick Shot).
TRADES. eBay.
An Admin told me that I'm "too smart" for Another Realm. I hold that as a standing order.
follow up question (don't laugh at this one please) if they have to stop, do they need to roll break away to move that one extra space? or can they do it automatically?
follow up question (don't laugh at this one please) if they have to stop, do they need to roll break away to move that one extra space? or can they do it automatically?
They would have to break away on a subsequent turn to move that one space closer.
(I think I might have a clue what you're playing this thursday )
Quote : Originally Posted by Sigdr
An interesting question. My immediate response is that I don't like you very much.
follow up question (don't laugh at this one please) if they have to stop, do they need to roll break away to move that one extra space? or can they do it automatically?
They have to roll breakaway. (Barring powers that automatically breakaway, that wouldn't have had to stop anyway.)
Well, I AM pretty awesome.
An understanding of the law of large numbers leads to a realization that what appear to be fantastic improbabilities are not remarkable at all but, merely to be expected.
If fail a break away roll, your movement is done, finito. You either take your action from where you are ( If you have a move and attack power) or end that action.
If you fail to break away into a close combat with a giant, you just kind of sit there two squares away, thusly.
Edit: Maybe I misread the question? Next turn, certainly you'd have to roll to break away once more, as stated above.
Just remember that Fliers do not need to stop movement when adjacent. This means that a flying Charger, such as Hawkman, can charge right in and wack your giant.
"Come on Hulk! Where's the old boasting? The battle cries? Why aren't you bellowing about how you're 'the strongest one there is'? Could it be because... you know it's not true?"
"No. Because it's just too obvious."
-Juggernaut to Hulk
Thank you very much for asking this question, I waondering the very same thing as I put together a stealth team the other day. Then I put it out of my mind, I may have to remake that team now.
If fail a break away roll, your movement is done, finito. You either take your action from where you are ( If you have a move and attack power) or end that action.
If you fail a breakaway, you may not make an attack courtesy of Charge/Running Shot (or HSS in the case of Constructs) The action ends.
Just to add this in there, and pre-emp a question.
Normally elevated figures, ona a building and such, can see over Stealthed foes to the figures behind them. But if that Stealthed figure is a Giant, then they can not see past them. It's a nifty little trick I've used with Andy & Colossal Boy in the past.
WizKids GamePlay, "You can only play our game if you buy the new stuff. Those old figures are dirty and obsolete."
Record vs VGA d1sc1pL3: W-3 L-0
I can't find anywhere that states a Giant character blocks LOF to/from an elevated character to a grounded figure. I've looked in the Rulebook, E&C, and FAQs.
However, I do concede that I may have missed something. If so, please enlighten me.
EDIT:
From the DR rulebook, page 50:
Quote
Standard-sized characters do not block line of fire to or from a giant character. Colossal characters and giant characters block line of fire to or from a giant character. Hindering terrain, blocking terrain, and elevated terrain affect line of fire to a giant character as normal. A grounded giant character and a grounded character draw line of fire and make ranged combat attacks against each other as if they were both grounded. A giant character and a character on elevated terrain draw line of fire and make ranged combat attacks against each other as if they were both elevated. A giant character and a soaring character draw line of fire and attack each other as if they were both soaring and using their full range values.
I can't find anywhere that states a Giant character blocks LOF to/from an elevated character to a grounded figure. I've looked in the Rulebook, E&C, and FAQs.
However, I do concede that I may have missed something. If so, please enlighten me.
EDIT:
From the DR rulebook, page 50:
Basically it's following the same priciple that Giant figures block LOF to any figure on the opposite side of them.
So even out of Stealth an elevated figure is unable to target figures that have the LOF drawn through the square containing a Giant.
It's just compounded because now you are unable to see the Giant as well.
WizKids GamePlay, "You can only play our game if you buy the new stuff. Those old figures are dirty and obsolete."
Record vs VGA d1sc1pL3: W-3 L-0
An otherwise clear line of fire between an elevated character and a grounded character is blocked by giant characters and colossal characters...
That was what I was looking for, a reference, not "that's the way it is".
I also noticed that a Giant does not nessesarily block LOF from an elevated character to another elevated character (for example, from one building to another), but Colossal figs do....
That was what I was looking for, a reference, not "that's the way it is".
I also noticed that a Giant does not nessesarily block LOF from an elevated character to another elevated character (for example, from one building to another), but Colossal figs do....
Doesn't your previous post
"A giant character and a character on elevated terrain draw line of fire and make ranged combat attacks against each other as if they were both elevated."
contradict that? If a giant and figure on elevated terrain treat each other as both elevated, the elevated giant would block LOF across it to other elevated terrain.