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War World 34
You may assign Rip It Up and Taunt to Metallo for free.
At the start of each match place War Zone or Ground Zero or Malice into play (in addition to other BFCs). You may choose who goes first.
Each time the 2nd player ends his turn, the character closest to the edge of the map takes a click of unavoidable damage. If more then one character is tied for closest to the edge, all characters at that distance take unavoidable damage.
Team Members: 17 points each
Mongul, Cyborg Superman, Metallo
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Teen Titans 42
Add 1 each of the following feats for free: Passenger, Extended Range, Camoflauge, and Vault.
You take no damage from using Passenger.
Team Members: 6 points each
Raven, Starfire, Cyborg, Troia/Wonder Girl, Changeling, Impulse/Kid Flash, Hawk, Dove, Terra
Recommend Teams: War World
Mongul U 200
Cyborg Superman E 174 Fortitude 25
Total = 399
Also Available: Metallo feel free to use any feats you would like its your Arena
Teen Titans
Raven R 50
Starfire R 67
Cyborg R 44
Troia R 60
Impulse R 47
Changeling R 31
Hawk R 45
Dove R 46
Total = 390
Also Available: Robin, Nightwing, Aqualad, Speedy, Jericho, Bumble Bee, Kole, Pantha, Marvin & Wendy
* any SINGLE variation of Robin/Nightwing, Speedy/Arsenal/Red Arrow, Kid Flash/Impulse, or Wonder Girl/Troia is acceptable.
Last edited by IceHot; 01/24/2008 at 18:25..
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
The map for this match will be... (4) MARV 4 - The Warehouse, cameras have been installed for the viewing pleasure of the War World Arena patrons.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
When this character uses Leap/Climb or Phasing/Teleport, it may carry a single character. After this character resolves an action using Passenger, it takes 1 pushing damage that ignores Willpower and team abilities.
Prerequisite: Range greater than 0 and less than 9
Choose a character.
Before making a ranged combat attack, the character's range may be increased for the duration of the attack by a number of squares up to its unmodified damage value. For each square the range of an attack is increased, decrease the damage dealt by 1 (after all other modifiers and replacements) when resolving the attack.
+ Lucky Break
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Prerequisite: {boot} or {dolphin}
Choose a character.
When you make an attack roll for the character, if the result on either of the two dice is a 1, you may reroll one die before determining the attack roll result. You may reroll one once per attack roll.
If you use this feat, remove this card from the game after the attack resolves.
After the character resolves a close combat action, it may be placed in any square in which it may legally be placed adjacent to a target of the action at the same elevation as the target.
7. Dove (7/7) DoveExperienced Range: 0~ Team: No Affiliation Points: 51
1. U Mongul
Team: Superman Enemy
Range: 8
Points: 200
12
12
17
5
10
11
16
5
10
11
15
4
9
10
17
4
9
10
16
4
8
9
15
4
8
9
14
4
7
8
14
3
7
8
13
3
6
7
13
3
KO
KO
KO
KO
KO
KO
KO
KO
+ Nanoarmor
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Nanoarmor 6 Points
Prerequisite:
Choose a character The character ignores damage dealt by objects as well as all modifiers to damage dealt to or taken by this character due to objects.
Errata:
• The damage dealt to a character when an object “explodes” from
Proximity Mines is not from an object and cannot be ignored by NanoArmor.
• The damage dealt from Laser Turret or Broken Drone is considered from an object and would be ignored.
+ Endurance
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Endurance Cost: 5
Pre-Requisites: ,
Choose a character
When the character would be dealt pushing damage, you can instead choose to deal no damage to the character and put an endurance token on this card. If there are endurance tokens on this card when the character is given an action, after the action resolves, roll a d6. On a result of a 1 or 2, deal the character unavoidable damage equal to the result plus the number of tokens on this card, then remove all tokens from this card.
Automatic Regeneration 12 points
Prerequisites: Regeneration
Choose a character. Once, at the beginning of your
turn, this character uses Regeneration as a free action.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
WAR ZONE
A character using support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
War World
1. Mongul (10/10) W12
+ Nanoarmor
+ Endurance
2. Cyborg Superman (9/9) W13
+ Auto Regen
HObj: O12, M12, ???
LObj: M13, ???, ???
Last edited by IceHot; 01/31/2008 at 17:56..
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
1. Starfire grabs Raven and RS to G11 targetting HO in M12. Raven is placed in G12.
2. Cyborg moves to J16.
3. Changeling moves to F10.
4. Impulse moves to M12.
War World
1. Mongul (10/10) M13
+ Nanoarmor
+ Endurance
2. @ Cyborg Superman (9/9) M14
+ Auto Regen
HObj: O12, L15
LObj: M13, M9, M17
Rubble: M12
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
1. Impulse moves to H7. He'll take a push click.
2. Raven will erect a Barrier at M15, L14, L13, L12.
3. Dove will pick up Hawk and fly to I9. Hawk is placed at I8.
War World
1. Mongul (10/10) M13
+ Nanoarmor
+ Endurance
2. Cyborg Superman (9/9) M14
+ Auto Regen
HObj: O12, L15
LObj: M13, M9, M17
Rubble: M12
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
1. Cyborg will Pulse Wave targetting Mongul and Cyborg Supes (10 vs. 17+1,17+1). Roll is 1,1. Raven will PC that. Second roll is 6,1. Raven will use Lucky Break to re-roll the one. Roll is 5 for a total of 11. Mongul and Cyborg supes both take 1 click. Lucky Break is burned.
2. Starfire will RS to H11 targetting Mongul (10 vs. 16+1). Roll is 6,3 for the hit. Impervious roll is 4. Mongul takes 2 clicks after Impervious.
3. Changeling will move to L13 picking up the HO in L15 on the way.
4. Hawk will use Titans TA to give a click to Impulse.
If Cyborg Supes attacks Changeling, Raven will PC any attack she can see.
War World
1. @ Mongul (7/10) M13
+ Nanoarmor
+ Endurance
2. @ Cyborg Superman (7/9) M14
+ Auto Regen
HObj: O12, L13
LObj: M13, M9, M17
Rubble: M12
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
War World
1. Mongul (7/10) M13
+ Nanoarmor
+ Endurance
2. Cyborg Superman (7/9) M14
+ Auto Regen
HObj: O12, L13
LObj: M13, M9, M17
Rubble: M12
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!