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FLE Marvel Round 2: Thunderbolts vs. Marvel Knights
(Games end 11:59 p.m. PST Sunday, Oct. 3)
Thunderbolts
1) V Citizen V 58 pts (6/6)*
*Contingency Plan 12pts
2) U Hawkeye 56pts (6/6)
3) E Songbird 67pts (5/6)
4) E Mach-3 77pts (7/7)*
* Coordination 6pts
5) R Spymaster 22pts (5/5)
298 pts
vs.
Marvel Knights
1) E Ghost Rider (FF) 85 pts (7/7)
2) R Spider-Man (SIN)* 51 pts (6/6)
* Lunge 5 pts
3) R Punisher 50 pts (5/5)
4) E Domino 46 pts (6/6)
5) R Daredevil (SIN)* 38 pts (6/6)
* Lunge 5 pts
6) R Elektra (CM) 18pts (5/5)
Total 298 pts
BFC: ASTRAL PLANE (Fantastic Forces #001)
Hindering terrain features become clear terrain for movement purposes.
N10 - Dynamostat (HO) -- This object is considered to be blocking terrain.
sn073 R Daredevil
Team: No Affiliation
Range: 4
Points: 38
Keywords: Martial Artist
8
9
16
1
7
9
16
2
7
8
15
1
6
7
14
1
6
7
14
1
5
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cm031 R Elektra
Team: No Affiliation
Range: 0
Points: 18
Keywords: Martial Artist
7
8
15
2
6
7
14
2
5
6
13
2
4
5
12
1
4
4
11
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Lunge (on Spider-Man and Daredevil)
Prerequisites: Close Combat Expert or Leap/Climb
Choose a Character
When the character is given an action, but before it makes a close combat attack, it can break away automatically and move up to 2 squares.
5 Points
av052 V Citizen V *
Team: Avengers
Range: 6
Points: 58
Keywords: Soldier, Thunderbolts, V Battalion
8
10
16
3
8
10
16
3
7
10
16
2
7
9
15
2
7
8
15
1
6
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Press the Attack: Once per turn, if Citizen V KOs an opposing Character with a close combat attack, he may IMMEDIATELY move up to his full speed value and make one close combat attack as free action.
*Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
av056 U Hawkeye
Team: Avengers
Range: 8
Points: 56
Keywords: Avengers, Great Lakes Avengers, Thunderbolts, West Coast Avengers
8
9
16
3
8
9
15
2
6
8
15
2
7
7
15
2
7
7
14
1
6
6
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Sharpshooter: Give Hawkeye a power action to make a ranged combat attack. Modify his attack value by +2 for the attack.
(Defense) Smoke Arrow: Hawkeye can use Smoke Cloud.
Free) Leadership Success 4
Free Avengers) Mach-3 Picks up Spymaster moves to F-17 Spymaster in F-18
free Avengers) Songbird picks up Citizen V and moves to F-11 V in F-10
1) Hawkeye will RS f-12 and Shoot the Light Object in N-9
Thunderbolts
one token to Contingency Plan
1) V Citizen V 58 pts (6/6)* F-10
*Contingency Plan 12pts #
2) U Hawkeye 56pts (6/6) F-12@
3) E Songbird 67pts (5/6) F-11@
4) E Mach-3 77pts (7/7)* F-17@
* Coordination 6pts
5) R Spymaster 22pts (5/5)F-18
298 pts
vs.
Marvel Knights
1) E Ghost Rider (FF) 85 pts (7/7) [S17, S18] @
2) R Spider-Man (SIN)* 51 pts (6/6) [R7] @ w/HO
* Lunge 5 pts
3) R Punisher 50 pts (5/5) [W15]
4) E Domino 46 pts (6/6) [S16]
5) R Daredevil (SIN)* 38 pts (6/6) [W16]
* Lunge 5 pts
6) R Elektra (CM) 18pts (5/5) [R8] @
Total 298 pts
BFC: ASTRAL PLANE (Fantastic Forces #001)
Hindering terrain features become clear terrain for movement purposes.
HO F9, F18, Spider-Man
LO L19, O16
N10 - Dynamostat (HO) -- This object is considered to be blocking terrain.