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Such as Thor's "can use superstrength" and the thor and loki "can use invulnerability" bits...
Since they CAN use that bit, that effectively puts it on the dial... but since the source technically isn't printed "on-dial", and is a trait, does that make those powers "un-outwittable" because they are not printed "on-dial" and are an effect of a trait, which last I knew, you couldn't outwit?
"A" is "A". And no matter what universe he's from, Luthor... is Luthor.
Because of their wording, they're not really effectively "on the dial." They can use the powers, but they still don't possess the powers. So there isn't any way to outwit them.
Edit: After consulting the player's guide, I see that powers used via traits can be used as feat prerequisites, so ignore what I said before about that not being true.
Traits are abilities, powers, effects, or other aspects of a character that it
possesses at all times, regardless of how its combat dial is turned during
a game. Traits are indicated by the symbol in the circle next to the
name and/or description of the trait on a character card.
All traits are non-optional and can’t be countered.
So they shouldn't be outwitable regardless of the wording "use" or "possess".
So they shouldn't be outwitable regardless of the wording "use" or "possess".
The trait itself is not the target of Outwit, though; the possessed power is.
Outwit is not able to target feats, either, (well, short of using Thwart that is), but you can still counter a power that a feat causes the user to possess.
The way the rulebook words it, though, seems to indicate that the Trait is designed to make it so that the power granted by the Trait <b>is</b> non-counterable. The first line of the text points out that traits "Traits are abilities, powers, effects, or other aspects of a character that it possesses at all times". I believe that was the point of a Trait.
The Bismarck was scuttled by it's crew - I think it was the first known recorded rage quit... -Tyroclix
The way the rulebook words it, though, seems to indicate that the Trait is designed to make it so that the power granted by the Trait <b>is</b> non-counterable. The first line of the text points out that traits "Traits are abilities, powers, effects, or other aspects of a character that it possesses at all times". I believe that was the point of a Trait.
As I said before, it would depend on the wording of the trait.
The trait itself cannot ever be countered (barring some future feat/sp).
The stuff that the traits do would have the possibility of being countered.
If it was worded as "Squirrel Girl possesses Hypersonic Speed." then Hypersonic Speed (not the trait) would indeed be able to be countered. The trait gives possession of the power. Outwit allows you to counter a power possessed by a figure. We have precedent with feats like Force Field. You cannot counter a feat (by default), but you can counter the power which the feat causes you to possess.
Well, Harp, you are highlighting the difference between "using" a power and "possessing" a power, but according to the wording of the trait:
Traits are abilities, powers, effects, or other aspects of a character that it
possesses at all times, regardless of how its combat dial is turned during
a game. Traits are indicated by the symbol in the circle next to the
name and/or description of the trait on a character card.
All traits are non-optional and can’t be countered.
the power, effects, etc. are "possessed" at all times. So it seems to me, with your argument, that all powers granted by a trait should be able to be outwitted, but this is specifically addressed in the trait explanation.
So, my opinion is that powers from a trait cannot be outwitted, period.
Well, Harp, you are highlighting the difference between "using" a power and "possessing" a power, but according to the wording of the trait:
Traits are abilities, powers, effects, or other aspects of a character that it
possesses at all times, regardless of how its combat dial is turned during
a game. Traits are indicated by the symbol in the circle next to the
name and/or description of the trait on a character card.
All traits are non-optional and can’t be countered.
the power, effects, etc. are "possessed" at all times. So it seems to me, with your argument, that all powers granted by a trait should be able to be outwitted, but this is specifically addressed in the trait explanation.
So, my opinion is that powers from a trait cannot be outwitted, period.
Actually, given the structure of that sentence, the part you bolded indicates that the trait is possessed at all times.
Again, if a trait let's a character possess a power, then that power can be countered.
Actually, given the structure of that sentence, the part you bolded indicates that the trait is possessed at all times.
Again, if a trait let's a character possess a power, then that power can be countered.
Well, if you really want to make it grammatical...
Traits are abilities, powers, effects, or other aspects of a character that it
possesses at all times, regardless of how its combat dial is turned during
a game. Traits are indicated by the symbol in the circle next to the
name and/or description of the trait on a character card.
All traits are non-optional and can’t be countered.
"abilities, powers, effects, etc. " is a predicate nominative of the subject "Trait", that is, a noun or nouns that follow a linking verb that renames or restate the subject. So, the following " that it possesses at all times" part, actually refers to the word "trait" and it's predicate nominitives.
Well, if you really want to make it grammatical...
Traits are abilities, powers, effects, or other aspects of a character that it
possesses at all times, regardless of how its combat dial is turned during
a game. Traits are indicated by the symbol in the circle next to the
name and/or description of the trait on a character card.
All traits are non-optional and can’t be countered.
"abilities, powers, effects, etc. " is a predicate nominative of the subject "Trait", that is, a noun or nouns that follow a linking verb that renames or restate the subject. So, the following " that it possesses at all times" part, actually refers to the word "trait" and it's predicate nominitives.
So, again, I think my opinion bears merit.
Well, if you want to look at it that way, then one can say that the trait cause the figure to possess the effect of "T-Bob can use Energy Explosion" at all times.
Well, it seems to me, that it clearly states that they possess whatever is stated in the trait, and that traits cannot be countered.
That seems to sum it up for me.
Of course, this is all hypothetical, because I don't believe there
are any traits that state "possess" at this time. I think they all
state some special ability or say "use". Right?