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If I'm using Rampaging Hulk on his first click and using his special power to leap climb with quake at the end. Can I apply the lunge feat and add 2 to his speed to let him move 12 instead of 10 squares?
And what if hulk has an object, will he just have to hold onto it until his next attack that isn't a quake?
Quote : Originally Posted by nbperp
Things which might lack clarity now will be certain to reflect those intentions.
Yes there errata somewhere about quake and objectz
It isn't even an errata any more. The FF rule books specifies (page 14):
A character holding an object and making a close combat attack must use the object in the attack, as shown in Figure 17, unless the character is using a power that will deal 0 or no damage or making a close combat attack that will target more than one character.
Quake can/will target more than one character. The object can't be used.
It isn't even an errata any more. The FF rule books specifies (page 14):
A character holding an object and making a close combat attack must use the object in the attack, as shown in Figure 17, unless the character is using a power that will deal 0 or no damage or making a close combat attack that will target more than one character.
Quake can/will target more than one character. The object can't be used.
What if you target a single character with quake?
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Once again I say that I won't be completely happy until we've done every character in HeroClix.
If I'm using Rampaging Hulk on his first click and using his special power to leap climb with quake at the end. Can I apply the lunge feat and add 2 to his speed to let him move 12 instead of 10 squares?
And what if hulk has an object, will he just have to hold onto it until his next attack that isn't a quake?
You could put Double time and lunge on him to move Double speed value then lunge two and quake. very funny to see the looks on peoples faces when that happens.
By the way did they ever change the wording on Passenger and Double-time to include damage to Indomitable? The cards say you take push damage that ignores willpower and Team abilities, but says nothing about Indomitable or traits. Is that a loop hole that can be exploited?
Quote : Originally Posted by nbperp
Things which might lack clarity now will be certain to reflect those intentions.
Just read Double time and it says that you cant make an attack during that move action. So that wouldn't work But passenger i think still would.
SQUASH: The Rampaging Hulk can use Leap/Climb. Immediately after the resolution of a move action in which the Rampaging Hulk uses Leap/Climb, he can use Quake as a free action.
The Quake attack does not occur during the move action. So, from that perspective, Double-Time is a-okay to use.
However, Rampaging Hulk would be dealt a click of damage immediately after the resolution of the action using Double-Time (since he isn't a transporter). As the controller player, you'd get to decide the order in which these these two simultaneous things occur. Your best bet would be to say, "Quake first, DT damage second," but if you really wanted, you could choose to take the DT damage first... which would then knock you off Squash and you would no longer be able to Quake.
Same thing with Passenger (both damage and the order you can decide Quake/damage). Combine with DT, and Hulk is taking 2 clicks after it is all said and done (3 if he pushes to do it).
By the way did they ever change the wording on Passenger and Double-time to include damage to Indomitable? The cards say you take push damage that ignores willpower and Team abilities, but says nothing about Indomitable or traits. Is that a loop hole that can be exploited?
Yes. And barring a reprint of the card, the wording will probably not ever be changed. Wizkids, before the end, just tended to ignore the retired stuff.
K/NECA may decide to do things different, but I wouldn't hold my breath... we don't even have a RA yet; much less any way to change/errata/clarify old, musty feat cards.
The question came up about the old cards being changed with someone using Haymaker on Indomitable characters...We believe it was ruled that the pushing damage requirements were changed to deals X unpreventable damage (unable to mastermind or Toughness it basically) to the character and that was it was ruled for the game...but I haven't been able to find that officially anywhere...
Yes. And barring a reprint of the card, the wording will probably not ever be changed. Wizkids, before the end, just tended to ignore the retired stuff.
K/NECA may decide to do things different, but I wouldn't hold my breath... we don't even have a RA yet; much less any way to change/errata/clarify old, musty feat cards.
So the "yes" is to say that I could put passenger on Secret Invasion Elektra and not take that push damage? Everyones always looking for an edge and if Wizkids never changed it because it was retired and until NECA gets on the ball, it sounds like an exploitable loophole.
Quote : Originally Posted by nbperp
Things which might lack clarity now will be certain to reflect those intentions.