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That thread left out the most important 3D object, though:
The SLEEPING HOBO
Light: Continual. The character carrying the Sleeping Hobo can use Toughness. This object is destroyed after an attack against this character resolves.
Although I may have invented this object. I do have a Thug figure with no dial that makes it on the map every once in a while.
That thread left out the most important 3D object, though:
The SLEEPING HOBO
Light: Continual. The character carrying the Sleeping Hobo can use Toughness. This object is destroyed after an attack against this character resolves.
Although I may have invented this object. I do have a Thug figure with no dial that makes it on the map every once in a while.
Ooooh, I wants me one of those...
I didn't go to Harvard or Yale but I can kick a man in the crotch as well as any other.
That thread left out the most important 3D object, though:
The SLEEPING HOBO
Light: Continual. The character carrying the Sleeping Hobo can use Toughness. This object is destroyed after an attack against this character resolves.
Although I may have invented this object. I do have a Thug figure with no dial that makes it on the map every once in a while.
Awesome! You just gave me some great ideas for left over henchmen pieces. REP!
That thread left out the most important 3D object, though:
The SLEEPING HOBO
Light: Continual. The character carrying the Sleeping Hobo can use Toughness. This object is destroyed after an attack against this character resolves.
Although I may have invented this object. I do have a Thug figure with no dial that makes it on the map every once in a while.
Rep to you! This made me laugh, and had me looking for broken clix pieces to utilize...