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The rulebook states that you cannot enter a square of blocking terrain. It does not seem to differentiate between indoor and outdoor terrain. So the way I'm reading this: the Avengers map with the giant blocking tank in the middle of the map - no one can fly or leap climb over it? Is that right? If so, we need a rule change FAST. I can totally dig this rule on an indoor map, but outdoors it seems absurd.
To argue with a person who has renounced the use of reason is like administering medicine to the dead.
~Thomas Paine
You cannot legally end your movement in blocking terrain, so in that case, you can fly over it all day as long as you are not forced to stop by any game effect.
That is not what the Fantastic Four rulebook says. It says you cannot ENTER a square of blocking terrain. I'm aware you can't end your turn there, and have no issue with that.
To argue with a person who has renounced the use of reason is like administering medicine to the dead.
~Thomas Paine
LEAP/CLIMB When you give this character a move action, it automatically breaks away and ignores the effects of characters, hindering terrain, elevated terrain, and outdoor blocking terrain on movement (but it can’t end its movement on blocking terrain). When you give this character a close combat action, it can target a character regardless of the target’s elevation.
And this:
PHASING/TELEPORT Give this character a power action and move it up to its speed value. It automatically breaks away and ignores the effects of characters, hindering terrain, elevated terrain, and blocking terrain on movement (but it can’t end its movement on blocking terrain).
And this:
FLIGHT This character ignores the effects of hindering terrain on movement, and can move onto and off of elevated terrain and over outdoor blocking terrain. A character with this ability can move through squares adjacent to and occupied by opposing characters. A flying character is at the same elevation as the square its base occupies. A flying character on elevated terrain is not dealt knock back damage if its knock back path crosses the boundary of elevated terrain.
And I could go on, but the point is, you are correct that a characte can't normally enter blocking terrain... unless it has some power or ability or feat or other game effect that says otherwise.