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A friend of mine played with Larfleeze last night and several different questions came up. Since I am the person who is able to go on to the Realms while at work I got chosen to ask the questions. Several of these questions we just want to make sure about. Here they go
1. If two or more constructs are adjacent to an opposing character does that opposing character recieve posion for each construct?
2. Will armor piercing placed on Larfleeze work through his constructs?
3. If constructs are in the line of fire between Larfleeze and an opposing character (and the opposing character is based with the construct), can the opposing character still range attack Larfleeze? If so, is the construct treated as hindering terrain?
4. When using a construct to attack an opposing character with a close combat attack (while Larfleeze already has a token?) does the token and pushing damage go to Larfleeze?
5. If an opposing character wishes to target a construct (and that character has a unmodified 3 damage) does he have to roll to attack that character or is it simply removed from the map? If you do have to target the construct does it recieve the defense value of Larfleeze?
6. Does an opposing charcter become based with the constructs?
Sorry for so many questions. This is a great piece and a lot of new mechanics are applied to him so thanks for the help.
Don’t care about what other people think of you. There will always be those people who want to see you fail because they can’t succeed.
A friend of mine played with Larfleeze last night and several different questions came up. Since I am the person who is able to go on to the Realms while at work I got chosen to ask the questions. Several of these questions we just want to make sure about. Here they go
1. If two or more constructs are adjacent to an opposing character does that opposing character recieve posion for each construct?
Nope. Larfleeze is the one who use Poison, and he only activate it once. The Constructs simply allows him to affect more opponents with it.
Quote : Originally Posted by chrisgo316
2. Will armor piercing placed on Larfleeze work through his constructs?
Yep : Larfleeze is still the one dealing the damage, constructs only conduct those damages.
Quote : Originally Posted by chrisgo316
3. If constructs are in the line of fire between Larfleeze and an opposing character (and the opposing character is based with the construct), can the opposing character still range attack Larfleeze? If so, is the construct treated as hindering terrain?
Constructs are special objects and behave as objects for movement an LOF purposes, so the Construct won't block the LOF, but it will hinder it (and get Larfleeze a +1 defense bonus)
Quote : Originally Posted by chrisgo316
4. When using a construct to attack an opposing character with a close combat attack (while Larfleeze already has a token?) does the token and pushing damage go to Larfleeze?
The Construct doesn"t do anything, Larfleeze does. He's the one making the attack. Like with Poison, the only effect of the Construct during close-combat is to allow Larfleeze to attack character he won't be able to without his trait, nothing more.
Quote : Originally Posted by chrisgo316
5. If an opposing character wishes to target a construct (and that character has a unmodified 3 damage) does he have to roll to attack that character or is it simply removed from the map? If you do have to target the construct does it recieve the defense value of Larfleeze?
Constructs are special objects and behave as objects for that too : no attack roll is needed to attack them, and 3 damages in a single attack will remove any one of them from the game.
Quote : Originally Posted by chrisgo316
6. Does an opposing charcter become based with the constructs?
Not at all. Larfleeze can only considered that character adjacent for Poison and Close-Combat purpose, not for movement purpose, so he can't stop him from leaving. Note that if the character is in the same square as the Construct thu, since Constructs are special objects and behave as hindering terrain for movement and LOF, he would have to halve his movement (unless he can ignore that effect, by using Flight for exemple)
Quote : Originally Posted by chrisgo316
Sorry for so many questions. This is a great piece and a lot of new mechanics are applied to him so thanks for the help.
Note that there is at least two other threads dedicated to that greedy character. You might want to check them to get even more answers.
So, even if Larfleeze has 5 different constructs out that are adjacent to 5 different opposing characters, only one of the constructs (or Larfleeze himself) can use poison?
Don’t care about what other people think of you. There will always be those people who want to see you fail because they can’t succeed.
So, even if Larfleeze has 5 different constructs out that are adjacent to 5 different opposing characters, only one of the constructs (or Larfleeze himself) can use poison?
None of the Constructs ever use Poison.
Larfleeze uses HIS Poison. That Poison acts as if all of the figures adjacent to the Constructs are adjacent to Larfleeze.
So, even if Larfleeze has 5 different constructs out that are adjacent to 5 different opposing characters, only one of the constructs (or Larfleeze himself) can use poison?
No. Larfleeze uses Poison, period.
All the constructs do is increase the number of potential characters he is adjacent to when he uses Poison or a close combat attack.
Thank you very much for your explanations. You have a gift for breaking it down very easily.
Quote : Originally Posted by Captain Krueger
Nope. Larfleeze is the one who use Poison, and he only activate it once. The Constructs simply allows him to affect more opponents with it.
Yep : Larfleeze is still the one dealing the damage, constructs only conduct those damages.
Constructs are special objects and behave as objects for movement an LOF purposes, so the Construct won't block the LOF, but it will hinder it (and get Larfleeze a +1 defense bonus)
The Construct doesn"t do anything, Larfleeze does. He's the one making the attack. Like with Poison, the only effect of the Construct during close-combat is to allow Larfleeze to attack character he won't be able to without his trait, nothing more.
Constructs are special objects and behave as objects for that too : no attack roll is needed to attack them, and 3 damages in a single attack will remove any one of them from the game.
Not at all. Larfleeze can only considered that character adjacent for Poison and Close-Combat purpose, not for movement purpose, so he can't stop him from leaving. Note that if the character is in the same square as the Construct thu, since Constructs are special objects and behave as hindering terrain for movement and LOF, he would have to halve his movement (unless he can ignore that effect, by using Flight for exemple)
Note that there is at least two other threads dedicated to that greedy character. You might want to check them to get even more answers.
Don’t care about what other people think of you. There will always be those people who want to see you fail because they can’t succeed.
If an opposing character is on the same square as an object (Larfleeze token), does that character now ignore any poison damage and attacks from Larfleeze through the object?
If an opposing character is on the same square as an object (Larfleeze token), does that character now ignore any poison damage and attacks from Larfleeze through the object?
Poison and close combat attacks works off of adjacency and since occupying a square is NOT adjacent, I'd say you're right...they ignore it.
But then again, what do I know?
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