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(Games end 11:59 p.m. PST July 21, with a 12-hour grace period for Player B to finish an incomplete round.)
Secret Avengers (home)
AW067 War Machine 94
UL064 Captain America 72
MU003 Beast 50
SN046 Valkyrie+ 44
+MUF003 Inside Information 4
CM025 Moon Knight 18
282
vs.
Heroes of Asgard
1) R Thor* 112
2) R Asgardian Warrior 37
3) E Sif* 93
4) R Valkyrie (HoT) 38 pts
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
AND STAY DOWN
Cost: 6
Prerequisite: Exploit Weakness or Super Strength
Choose a character. When the character makes a close
combat attack without using an object, an attack roll result of
11 or 12 is a critical hit.
ha014 R Asgardian Warrior
Team: No Affiliation
Range: 0
Points: 37
Keywords: Asgardian, Warrior
8
10
17
3
7
9
16
2
6
10
16
2
6
11
15
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Minion: For Asgard!: When a friendly character with both the Asgardian and Deity keywords is within 8 squares, Asgardian Warrior has Charge and can modify his attack value by +1.
ha033 E Sif
Team: No Affiliation
Range: 0
Points: 93
Keywords: Asgardian, Deity, Warrior
8
11
17
3
8
10
17
3
8
10
17
3
7
9
16
2
7
8
16
2
7
9
16
2
7
10
16
3
6
11
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Odin's Enchantment: Sif can use Phasing/Teleport. If she does, she can use the Carry ability. Sif's speed value is not modified by the Carry ability.
AND STAY DOWN
Cost: 6
Prerequisite: Exploit Weakness or Super Strength
Choose a character. When the character makes a close
combat attack without using an object, an attack roll result of
11 or 12 is a critical hit.
ha012 R Valkyrie
Team: No Affiliation
Range: 4
Points: 38
Keywords: Asgardian, Warrior
7
10
17
3
7
9
16
2
6
10
15
2
6
10
14
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Damage) Minion: Today is Not That Day: When a friendly character with both the Asgardian and Deity keywords is within 8 squares, Valkyrie has Support and can carry friendly characters with the Asgardian keyword.
(Speed) Bouncing Beast: Beast can use Charge and Leap/Climb. When using Charge, he breaks away automatically and can continue to use the rest of his halved movement (if any) after making the attack.
sn046 R Valkyrie
Team: No Affiliation
Range: 4
Points: 44
Keywords: Asgardian, Warrior
8
9
16
2
7
9
16
1
7
8
15
1
6
7
15
1
6
7
14
2
5
6
13
3
5
6
12
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
muF003 Inside Information
Points: 4
Prerequisites: The character must have at least one keyword.
Choose a character.
When the character attacks an opposing character that has any of the keywords possessed by the characters, modify the character's attack value by +2.
cm025 R Moon Knight
Team: No Affiliation
Range: 4
Points: 18
Keywords: Soldier
AW067 War Machine 94 J21
UL064 Captain America 72 J22
MU003 Beast 50 H21
SN046 Valkyrie+ 44 I22
+MUF003 Inside Information 4
CM025 Moon Knight 18 I21
282
vs.
Heroes of Asgard
1) R Thor* 112
2) R Asgardian Warrior 37
3) E Sif* 93
4) R Valkyrie (HoT) 38 pts
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
AW067 War Machine 94 J21
UL064 Captain America 72 J22
MU003 Beast 50 H21
SN046 Valkyrie+ 44 I22
+MUF003 Inside Information 4
CM025 Moon Knight 18 I21
282
vs.
Heroes of Asgard
1) R Thor* 112 G4
2) R Asgardian Warrior 37 H4
3) E Sif* 93 I4
4) R Valkyrie (HoT) 38 pts J4
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Moonknight moves to H16
2) Valkyrie moves to L15, picking up the HO from I16 along the way.
3) Beast moves to F13
Secret Avengers (home)
AW067 War Machine 94 J21
UL064 Captain America 72 J22
MU003 Beast 50 F13@
SN046 Valkyrie+ 44 L15 +HO@
+MUF003 Inside Information 4
CM025 Moon Knight 18 H16@
282
vs.
Heroes of Asgard
1) R Thor* 112 G4
2) R Asgardian Warrior 37 H4
3) E Sif* 93 I4
4) R Valkyrie (HoT) 38 pts J4
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Thor grabs Asgardian Warrior and flies to L10, dropping AW off at L11.
2) Sif grabs (via Odin's Enchantment) Valkyrie (the one that's not trying to kill me ) and P/Ts to D12, dropping Val off at E11.
PC on a case-by-case basis.
----
Secret Avengers (home)
AW067 War Machine 94 J21
UL064 Captain America 72 J22
MU003 Beast 50 F13@
SN046 Valkyrie+ 44 L15 +HO@
+MUF003 Inside Information 4
CM025 Moon Knight 18 H16@
282
vs.
Heroes of Asgard
1) R Thor* 112 L10@
2) R Asgardian Warrior 37 L11
3) E Sif* 93 D12@
4) R Valkyrie (HoT) 38 pts E11
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) War Machine running shots to J16, shooting Valkyrie...9 on an 18...(4,1) misses
2) Cap moves to K16
3) everyone else clears!
Secret Avengers (home)
AW067 War Machine 94 J16
UL064 Captain America 72 K16
MU003 Beast 50 F13@
SN046 Valkyrie+ 44 L15 +HO@
+MUF003 Inside Information 4
CM025 Moon Knight 18 H16@
282
vs.
Heroes of Asgard
1) R Thor* 112 L10@
2) R Asgardian Warrior 37 L11
3) E Sif* 93 D12@
4) R Valkyrie (HoT) 38 pts E11
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 2/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Asg. Warrior charges to K-14, attacking Valkyrie. 10 (+1 For Asgard) .vs. 16. 5+ for 3 (-1 Toughness). Roll is: 1,2 = 3. Miss. My Valkyrie TTPCs. Roll is: 4,3 = 7. Your Valkyrie is hit for 2 and drops the HO since she lost Super Strenght. My Valkyrie gets a token for using TTPC.
Asg. Warrior: SA [1]
Valkyrie: Ast: [1]
Clearing.
PC on a case-by-case basis.
----
Secret Avengers (home)
AW067 War Machine 94 J16@
UL064 Captain America 72 K16@
MU003 Beast 50 F13
SN046 Valkyrie+ 44 L15 +HO
+MUF003 Inside Information 4
CM025 Moon Knight 18 H16
282
vs.
Heroes of Asgard
1) R Thor* 112 L10
2) R Asgardian Warrior 37 K14@
3) E Sif* 93 D12
4) R Valkyrie (HoT) 38 pts E11@
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 1/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Valkyrie will Blades Asgardian Warrior, 10 on a 17...crit miss
2) Beast attack on Sif, 9 on a 17...(4,4) = 8 hits for 1 with 1 knockback
3) Moonknight attack on Asgardian Warrior, 8 on a 17...(5,3) = 8 misses by 1.
4) everyone else clears!
Secret Avengers (home)
AW067 War Machine 94 J16
UL064 Captain America 72 K16
MU003 Beast 50 F13@
SN046 Valkyrie+ 44 L15 +HO@
+MUF003 Inside Information 4
CM025 Moon Knight 18 H16@
282
vs.
Heroes of Asgard
1) R Thor* 112 L10
2) R Asgardian Warrior 37 K14@
3) E Sif* 93 C11
4) R Valkyrie (HoT) 38 pts E11@
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 1/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.
1) Thor charges to M14, grabbing the HO at L10 along the way, attacking Valkyrie. 10 on a 15. 5+ for 3 (+2 HO). Roll is: 6,3 = 9. Hits for 5. Valkyrie is KO'd.
Thor: SA [1] KO [1]
2) Asg. Warrior pushes to charge to K15, attacking Captain America. 10 (+1 For Asgard) .vs. 16. 5+ for 3. Hits for 3. Asg. Warrior takes pushing damage.
Asg. Warrior: SA [2]
3) Sif grabs the HO at F7 and then heads over to F12.
1) R Thor* 112 L10@
2) R Asgardian Warrior 37 (3/4) K14@@
3) E Sif* 93 (7/8) C11@
4) R Valkyrie (HoT) 38 pts E11
Team Feat: And Stay Down (6 pts)*
= 292
Theme PC: 1/2
BFC: TELEKINETIC STRAIN
When Telekinesis is used to move a character or object 6 or more squares, the character using the Telekinesis is dealt 1 unavoidable damage after the movement is resolved.