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I saw someone posting that you could move Darkseid, carrying figures and that you can then wait until later in the turn to give an action to a figure that shares a keyword since it does not say to give it then.
I was then looking at Running Shot and it says that the figure that you moved "may be given a ranged combat action as a free action." Does this mean that you can move the figure, where he could potentially now be in LOS to a Perplexer, Perplex up his attack, and then give him the combat action as a free action?
My assumption is that any power that allows you to take an action requires that you take the action before the power action resolves since the ability does not say you may give the action until the end of turn, the ability to take the action is only during the resolution of the power action.
I know I am going to probably face at least one Darkseid this weekend at the IG month 2 and would like to know if his power works the same as Running Shot (which has a similar wording) or if it does not work the same, what allows it to work differently.
Unfortunately, this does not work. The reason Darkseid works is because his power says "This Turn". Running Shot specifically stats that you must make the attack at the end of your movement. I would quote the power for you in more detail, but I'm at work and unable to do so.
I'm sure MisterID or an Arb will help me out on that front.
===Edit====
I actually read your post in full now sorry for that. You are partially correct. Running Shot does require you to make your attack at the conclusion of the action. Darkseid's Boom Tube power does not have that same requirement. His power simply states that the character can be given a power action during the turn. That is the key difference in their powers. Also if your planning on seeing Darkseid the only character that can Running shot after his Boom Tube is GSX Storm so have a team that can handle the weather witch and your good to go.
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.
I saw someone posting that you could move Darkseid, carrying figures and that you can then wait until later in the turn to give an action to a figure that shares a keyword since it does not say to give it then.
I was then looking at Running Shot and it says that the figure that you moved "may be given a ranged combat action as a free action." Does this mean that you can move the figure, where he could potentially now be in LOS to a Perplexer, Perplex up his attack, and then give him the combat action as a free action?
My assumption is that any power that allows you to take an action requires that you take the action before the power action resolves since the ability does not say you may give the action until the end of turn, the ability to take the action is only during the resolution of the power action.
I know I am going to probably face at least one Darkseid this weekend at the IG month 2 and would like to know if his power works the same as Running Shot (which has a similar wording) or if it does not work the same, what allows it to work differently.
It helps if you quote the power in question:
Quote
Boom Tube Invasion: Darkseid can use Phasing/Teleport. When he does, he can use the Carry ability to carry up to 3 characters regardless of their speed symbols. One character of 125 points or less that shares a keyword with Darkseid and was carried by him this turn may be given a non-free action
Running shot gives you a Ranged Comabt Action as a Free Action during the power action. Darkseid allows for a character to take a Non-Free action if they were carried, meaning that action has resolved.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Unfortunately, this does not work. The reason Darkseid works is because his power says "This Turn". Running Shot specifically stats that you must make the attack at the end of your movement. I would quote the power for you in more detail, but I'm at work and unable to do so.
I'm sure MisterID or an Arb will help me out on that front.
You are correct.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
I don't see the difference. Running shot says "Give this character a power action; halve its speed value for the action. Move this character up to its speed value and it may be given a ranged combat action as a free action." It doesn't say, "then give the character a ranged combat action as a free action, nor does the Darkseid power say you may be give the character a non-free action this turn. It doesn't say "after this power resolves, a character carried may be given a free action." The character is done being carried after the move, but that doesn't mean the rest of the action is done. The giving of the action, if it is part of the power action, has not yet been resolved.
I don't see the difference. Running shot says "Give this character a power action; halve its speed value for the action. Move this character up to its speed value and it may be given a ranged combat action as a free action." It doesn't say, "then give the character a ranged combat action as a free action, nor does the Darkseid power say you may be give the character a non-free action this turn. It doesn't say "after this power resolves, a character carried may be given a free action." The character is done being carried after the move, but that doesn't mean the rest of the action is done. The giving of the action, if it is part of the power action, has not yet been resolved.
Once you start Running shot you have to conclude the action, that includes the free ranged combat action that is part of the power.
Darkseids power allows him to use Phasing Teleport and carry people under the limitations of the power. Then it says One character that was carried "This Turn" can be given a non-free action.
Well is it still this turn? Yes.
Did you still have actions available? Yes.
Does this character fall under the guidelines set by Darkseid's power? Yes.
Action given
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Where does it say that the power given may be taken "this turn?" I don't see it. I see that it says that one of the characters carried this turn may be given an action, which is needed do make it so that you can't use one that was carried by the power on a previous turn, but no where does it say that the action can be given later in this turn. Do you see what I am asking? How does saying that one of the characters carried may be given an action make it different than running shot that says the character may make a ranged attack as a free action. Neither says when the action is taken.
Boom Tube Invasion: Darkseid can use Phasing/Teleport. When hedoes,he can use the Carry ability to carry up to 3 characters regardless of their speed symbols. One character of 125 points or less that shares a keyword with Darkseid and was carried by him this turn may be given a non-free action
This little part here allows you to check anytime after the action has resolved.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Where does it say that the power given may be taken "this turn?" I don't see it. I see that it says that one of the characters carried this turn may be given an action, which is needed do make it so that you can't use one that was carried by the power on a previous turn, but no where does it say that the action can be given later in this turn. Do you see what I am asking? How does saying that one of the characters carried may be given an action make it different than running shot that says the character may make a ranged attack as a free action. Neither says when the action is taken.
You have to resolve an action before you can take another action, including any FREE actions that that action would grant. In the case of Running Shot the FREE action attack takes place after the movement.
With Darkseids power, there is no FREE action at the end of the carry. It simply says that a carried character can be given a non-FREE action after it is carried. Therefore they are 2 separate and distinct actions. Darkseids power does not say immediately after being carried, it simply says 'this turn'. This turn is at any point after being carried, this turn.
Trade to Canada. We're friendly, and we love Beavers..........
Actually, I think Nuadha might be on to something here.
2011 rulebook page 7:
You must completely resolve one action before you begin the next action. Resolving an action includes resolving any free actions or game effects that action allows followed by applying action tokens and then pushing damage to each character that received a second action token during that action
To use Carry Darkseid must have been given an action. This action allows a different game effect to happen, so this effect should be resolved before Darkseid's original action can resolve.
Running shot does not say that the power is immediately taken after the movement either. How do we know that it has to be taken right after the movement? Is there a FAQ where they explained this? All it says is that the character (who took the power action this turn) may make a ranged attack action as a free action. What part of the wording in Darkseid's power makes it different. The fact that it says a character that was carried this turn does not then seem to imply you can now take the action at any time unless it also applies to running shot, IMO. Again, I am not trying to start a big argument, since it seems most people seem to agree that Darkseid's powers allow this, but I do not see why any part of the wording would be allowed to do this when Running shot is not, since they are worded so similarly. Charge says, "A character may THEN be given a close combat action as a free action," but Running Shot says nothing about when during the turn you must take the ranged combat action.
Running shot does not say that the power is immediately taken after the movement either. How do we know that it has to be taken right after the movement? Is there a FAQ where they explained this?
It doesn't need a FAQ, it is on page 7 of the rulebook.
Darkseid's power works differently from running shot because he grants non-free actions, which don't have to be resolved immediately within an action that grants them like free actions do.
Last edited by Deathblossom; 02/02/2012 at 14:33..
Reason: clarification
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plus all the powers of Superman
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Number One Heroclix Want: War Wheel in my DC Vehicle Super Booster
Actually, I think Nuadha might be on to something here.
2011 rulebook page 7:
You must completely resolve one action before you begin the next action. Resolving an action includes resolving any free actions or game effects that action allows followed by applying action tokens and then pushing damage to each character that received a second action token during that action
To use Carry Darkseid must have been given an action. This action allows a different game effect to happen, so this effect should be resolved before Darkseid's original action can resolve.
If this is the case, that character couldn't do anything ever because you can't give an action within an action unless it indicates as a free action like running shot or charge does, but darkseids power doesn't say as a free action. Luckily for us that's not how this works. When a character is carried, normally they can not be given a non free action that turn they were carried, but darkseid here overrides that and lets one of his buddies do a non free action (if they can this turn) when normally they wouldn't be allowed.
"Time enjoyed wasting, was not wasted."
Quote : Originally Posted by jdm61802
Its one thing to lose due to dice rolls, another due to a better player, and a whole new level when you lose because you totally forget your team strategy.
Running shot does not say that the power is immediately taken after the movement either. How do we know that it has to be taken right after the movement? Is there a FAQ where they explained this? All it says is that the character (who took the power action this turn) may make a ranged attack action as a free action. What part of the wording in Darkseid's power makes it different. The fact that it says a character that was carried this turn does not then seem to imply you can now take the action at any time unless it also applies to running shot, IMO. Again, I am not trying to start a big argument, since it seems most people seem to agree that Darkseid's powers allow this, but I do not see why any part of the wording would be allowed to do this when Running shot is not, since they are worded so similarly. Charge says, "A character may THEN be given a close combat action as a free action," but Running Shot says nothing about when during the turn you must take the ranged combat action.
Running Shot
Give this character a power action; halve its speed value for the action. Move this character up to its speed value and it may be given a ranged combat action as a free action.
Charge
Give this character a power action; halve its speed value for the action. Move this character up to its speed value and then it may be given a close combat action as a free action. A character using this power ignores knock back.
The word 'then' is incidental because when we look at the Rule Book:
GIVING ACTIONS TO CHARACTERS
During your turn, you give actions from your action total to your characters. When a character is given an action, that action can be used for only one power or ability that requires that type of action to activate. You must completely resolve one action before you begin the next action. Resolving an action includes resolving any free actions or game effects that action allows...........
Trade to Canada. We're friendly, and we love Beavers..........