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Builds Team 1:
SM Darkseid - 267
SM Brainiac 5 - 88
BN Flash - 140
GL Abin Sur - 70
IH AIM Renegade - 34
=599
Team 2:
SM Darkseid - 267
SM Brainiac 5 - 88
HoT Pluto - 125
GSX Blob - 76
IH AIM Agent -38
Scorpio Key - 4
=598
Team 3:
SM Darkseid - 267
IH Bruce Banner - 55
IH Amadeus Cho - 59
HoT Pluto - 125
GSX Blob - 76
WoS Nurse - 10
Scorpio Key - 4
=596
Descriptions Team 1: Pros: 2 Outwits, 2 Enhancements, 1-2 Perplex, 0-1 PC. The idea is to run Abin Sur up through the Nexus to there side and keep blasting them for 5 damage 2/3 turns. So you either have to KO it, giving Flash +1 attack/damage or let him sit there blasting you. Then while they're (likely) KOing Abin, hit with Darkseid for about 7 penetrating with 12 attack, a PC, and 2 Hydra TAs (Brainiac copying AIM Renegade). Also I think there will be definitely be at least 1 Scientist team, so I could use Renegade's ability :D. Cons: No real Mastermind fodder. I playtested it and it's a little difficult to get everyone positioned correctly. Can't use Boom Tube Invasion fully .
Team 2 Pros: (compared to Team 1) I now have MM fodder in Blob and can use Boom Tube Invasion with Pluto. Still have the Outwits and whatnot. Cons: (compared to Team 1) I miss Abin Sur.... And no HSS.
Team 3 Pros: (compared to Teams 1 and 2) Even better MM fodder with Bruce in getting him to Mulk and then MMing to Mulk is amazing. 3 Outwits. Nurse. Cons: (compared to Teams 1 and 2) I still miss Abin.... No HSS again. No Perplex.
I've tried to make this interesting enough and give you enough information so that you want to respond because I know there's a lot of these posts out there. Thanks in advance.
I like team 3......... just a suggestion if your gonna have mulk blob isnt very useful. I would suggest maybe replacing him with 2 AIM renegades as they can alternat putting up barriers and will double enhance darkseids damage at the same time. That will leave you with 14 extra points...... throw in a gamma bomb and yellow lantern to give you +1 to attack with darkseid when using psy blast...... 13 attack for 7 damage straight through then drop a barrier.
I like team 3......... just a suggestion if your gonna have mulk blob isnt very useful. I would suggest maybe replacing him with 2 AIM renegades as they can alternat putting up barriers and will double enhance darkseids damage at the same time. That will leave you with 14 extra points...... throw in a gamma bomb and yellow lantern to give you +1 to attack with darkseid when using psy blast...... 13 attack for 7 damage straight through then drop a barrier.
I could use Nightcrawler instead of Blob and the objects. He could drop people into the Nexus and let me blast whatever he dropped for 7 penetrating. I don't have Yellow Lantern anyway . But If they take out banner before I can AE him, then I have no one to MM to.
It will actually be 8 damage forgot about Pluto having enhancement. Honestly if you sit back and let them come to you you should be able to pick them off as they are coming since you have a high range. My only concern would be figures with hypersonic.
I built a team around darkseid too but with a very different way if play. I purposefully kill off my team for benefits lol
If they try to come to me they will get blasted beyond recognition. However, the people at my venue tend to be cautious and smart, but you have to get in range of Darkseid to hit him. So good luck with that. I'm thinking Team 3. But then again that's the most recent team I've made and I always lean toward the newest team.
SM Darkseid - 267
IH Bruce Banner - 55
IH Amadeus Cho - 59
HoT Pluto - 125
WoS Nightcrawler - 86
Scorpio Key - 4
=596
This is possible, but I really dislike only having one MM target that will only work most of the time. So I'm probably Gonna stick with Blob and Nurse.