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Knockback and picking up objects that characters are standing on
I was playing a game with my roommate the other night and some issues came up. I was hoping that the internet might come to our rescue for when these issues come up again.
One of my pieces and an opponent's piece were adjacent to eachother with my opponent's piece against a wall. I successfully attacked my opponents character with doubles and knocked him back. He told me that because he was already adjacent to a wall that he does not receive knockback damage because he can't move back any farther. I argued that he is being smashed into the wall and still takes the damage. To please him and make the game go by I agreed to let it go and just see who the internet sides with later for future games. Can you please tell me if I was indeed correct or if he was right about the issue.
Same game I charged with one piece at an opposing character who was standing on a standard heavy object. My figure had Super Strength so I said I was picking up the object he was standing on to attack with. He told me I could not because as soon as I became adjacent to him I was no longer moving and because I wasn't moving I couldn't pick up an object (because you can only pick up objects as part of a move action). I argued that charge was a move action (just a halved move action with a free attack) and that even though I stopped adjacent to him, I still was moving to a square adjacent to an object so I could pick it up. I let that one go in the game too and let him stand on it to help the game go by, but would love some clarification on the issue so we don't bicker about it again if it comes up.
I was playing a game with my roommate the other night and some issues came up. I was hoping that the internet might come to our rescue for when these issues come up again.
One of my pieces and an opponent's piece were adjacent to eachother with my opponent's piece against a wall. I successfully attacked my opponents character with doubles and knocked him back. He told me that because he was already adjacent to a wall that he does not receive knockback damage because he can't move back any farther. I argued that he is being smashed into the wall and still takes the damage. To please him and make the game go by I agreed to let it go and just see who the internet sides with later for future games. Can you please tell me if I was indeed correct or if he was right about the issue.
You were correct about this one. The entire reason a character receives knock back damage is because it can't move back any farther.
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Same game I charged with one piece at an opposing character who was standing on a standard heavy object. My figure had Super Strength so I said I was picking up the object he was standing on to attack with. He told me I could not because as soon as I became adjacent to him I was no longer moving and because I wasn't moving I couldn't pick up an object (because you can only pick up objects as part of a move action). I argued that charge was a move action (just a halved move action with a free attack) and that even though I stopped adjacent to him, I still was moving to a square adjacent to an object so I could pick it up. I let that one go in the game too and let him stand on it to help the game go by, but would love some clarification on the issue so we don't bicker about it again if it comes up.
Thanks
You were incorrect about this one. Unless your character has a way to ignore characters for movement, you have to stop moving when you become adjacent to an opposing character. And since objects can only be picked up during movement, you can no longer pick up an object then.
The following is also incorrect:
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because you can only pick up objects as part of a move action). I argued that charge was a move action (just a halved move action with a free attack)
1. There is no rule that you can only pick up on object during a move action; just that it has to be during movement. Two different concepts.
2. Charge is NOT a move action. It is activated with a POWER ACTION and include movement as part of its effect. It's an important distinction.
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.
I just remembered reading someone post here that you could pick up objects that other characters were standing on, so I assumed this would work. My bad. Still though, glad to know I was right about the first one as that was the one that really threw me through a loop.
I just remembered reading someone post here that you could pick up objects that other characters were standing on, so I assumed this would work. My bad. Still though, glad to know I was right about the first one as that was the one that really threw me through a loop.
A flying character with Charge and Super Strength could pick up an object someone was standing on and use it against them. That may have been what you saw.
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The following is also incorrect:
1. There is no rule that you can only pick up on object during a move action; just that it has to be during movement. Two different concepts.
Here's an object question and a knockback question tied into one.
This came up a few weeks ago in a friendly game and we just decided to play on without doing it:
Say Superman (with SS showing on dial) gets knocked back 3 squares by Hulk. During his knockback 'movement' , Supes passes adjacent to, or through, a square with an object. Can Supes pick up that object?!
Here's an object question and a knockback question tied into one.
This came up a few weeks ago in a friendly game and we just decided to play on without doing it:
Say Superman (with SS showing on dial) gets knocked back 3 squares by Hulk. During his knockback 'movement' , Supes passes adjacent to, or through, a square with an object. Can Supes pick up that object?!
No, he cannot.
From the 2011 rulebook, pg 19 Picking Up an Object: "While a character using Super Strength is moving due to its own action, it can pick up an object."
So he is not moving due to his own action, so he cannot pick up an object during knockback.
Here's an object question and a knockback question tied into one.
This came up a few weeks ago in a friendly game and we just decided to play on without doing it:
Say Superman (with SS showing on dial) gets knocked back 3 squares by Hulk. During his knockback 'movement' , Supes passes adjacent to, or through, a square with an object. Can Supes pick up that object?!
No, you can not pick up an object during the knock back portion of the attack. You are not moving, you are being placed for knock back.
Quote : Originally Posted by Harpua
red king is spot on with this statement.
Quote : Originally Posted by dairoka
listen to Red King.
Quote : Originally Posted by YouWaShock
At the risk of going OT, I need to point out that it appears red king is talking to himself.
redking's answer is incorrect. Knock back is not considered to be movement (per the Player's Guide), but that doesn't automatically placing. I'm not sure what it is, but between the rulebook (which states "movement" repeatedly) and the PG entry ("Knock back is not considered to be movement."), I'd say it's movement that simply isn't treated as movement by any other game effects.
Thanks Suttkus and red. I knew Mithmyrr's "under own power" was the key part I needed. Hadn't even read the placement idea post before my last post.
What was a bit different about our example in the game we played was that the figure had combat reflexes, and chose to take knockback. Since it chose to do so, it "felt" like he was moving moreso than a regular knockback when a figure has no choice in the matter. The answer is still the same, since even though moving by choice, they aren't moving under own power.