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Think I must be misunderstanding something. The way the League reads and how I'd always seen done is if you're choosing a sidebar home team, you're also choosing first set-up (as we can choose order of set-up and who takes first turn). So I've been waiting on you to place first.
"Nobody important? That's amazing. You know, in 900 years of traveling time and space I've never met someone who wasn't important."
Quote : Originally Posted by Ricosan95
Quote : Originally Posted by Originally posted by Rokk_Krinn
Technically home chooses who goes first and which side. Then the opponent sets up and home sets up. But many times home decides to set up at the same time.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
gg045r U Thanos
Team: Power Cosmic
Range: 9
Points: 150
Keywords: Cosmic, Eternal, Infinity Watch, Mystical, Scientist, Warrior
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(Special) The Perfection of Nihilism: Whenever an opposing character is KO'd, heal Thanos of 1 damage. Modify Thanos' combat values by +1 for each opposing character KO'd since the end of your last turn.
(Special) Avatar of Death: Other characters can't be healed.
(Attack) Manipulate: The Chief can use Leadership. If Leadership would allow you to add an action to your action total for the turn, you can instead put a Manipulate token on the Chief's character card if there are two or fewer Manipulate tokens on the card. When another friendly character would take pushing damage, you can remove a Manipulate token from the Chief's character card and roll a d6; on a result of 3-6, the character ignores pushing damage.
(Defense) Strategist: The Chief can use Perplex and Mastermind (he can deal the damage to a friendly character that has a higher point value if that character shares a keyword with the Chief); damage transfered using Strategist may not later be dealt to the Chief.
lotr015 E Gollum
Team: No Affiliation
Range: 0
Points: 47
Keywords: Brute, Monster, Ringbearer, Spy
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(Attack) Mine!: Gollum can use Exploit Weakness and Plasticity.
(Damage) Smeagol: Gollum can use Enhancement, Perplex and Support. When he uses any of these powers roll 2d6 at the end of your turn, and on a result of 6 or less deal Gollum 1 unavoidable damage.
ffih005 U General Thunderbolt Ross
Team: S.H.I.E.L.D.
Range: 4
Points: 25
Keywords: Hulkbusters, Soldier
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(Damage) Respect the Uniform, Son: General Thunderbolt Ross can use Leadership. When General Thunderbolt Ross makes a successful Leadership roll, he may remove an action token from an adjacent friendly character with the Soldier keyword and a point value of 75 points or less in addition to the normal effects.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
cd070 R Red Tornado
Team: No Affiliation
Range: 4
Points: 42
Keywords: Justice League of America, Robot
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bd004 E Hawkgirl
Team: No Affiliation
Range: 0
Points: 71
Keywords: Brightest Day, Warrior
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(Special) Master Aerial Combatant: When Hawkgirl attacks a character who can use the Flight ability, modify her attack and damage values by +1 until the end of your turn.
sm033 R Eradicator
Team: Superman Ally
Range: 7
Points: 135
Keywords: Coast City, Kryptonian, Metropolis, Reign of the Supermen, Robot
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(Special) Reign of the Supermen: If a friendly character named Superman has been KO'd this game, modify Eradicator's combat values by +1 for the rest of the game.
(Defense) Kryptonian Clone, Computer Mind: Eradicator can use Super Senses and Toughness.
cr001 R Robin
Team: Titans
Range: 6
Points: 35
Keywords: Gotham City, Teen, Teen Titans
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(Attack) Fisticuffs: Robin can use Flurry.
(Defense) Gotham Acrobatics: Robin can use Energy Shield/Deflection and Stealth.
Manager of the Heroclix Fantasy League's Legion of Super Heroes