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We will do a tourney and one player is featuring Savage Hulk and Doc Sampson (only exp.) or Abomination (only exp.). It is just a 300pt. game and the teams have to have something in common (Batman team is not allowed!). I cannot play X-Men or Avengers because the Jugde gives this teams to 2 newbies to play. Most of the time i play Sinister Syndicate but i don't see them k.o. the mean, green machine without giving the other teams free shot at my team. Usually the player fight me first because i usually win if they do not (and i am the only one who is playing this game from the beginning in my area!). I was also thinking of using the Defenders, but there are just 4 of them (by thinking of 4, should i maybe use the FF? Maybe, like this: V Human Torch, R Mr. Fantastic, V Thing and R Inv. Girl OR V HT, R Mr. F., E Thing or She-Hulk and E Inv. Woman.) and with the Sinister Syndicate i can field 7. Someone else is playing JLA, and further opponents are Ninjas, Taskmaster and maybe V Silver Samurai of our Judge. It is a szenario-tournament with the mission to get a treasure which is guarded by the figures of the Judge (stealthed Ninjas). When the time is expired the player whose team has the treasure receives 200pts. and everyone gets normal points for K.o.ing enemies. So what do you suggest me to field?
Heimdall
You can't critical miss with a punch to a cheesy players face
Two words, running shot. Also you will want a free movement taxi like rogue and some thugs to tie up hulk while you get into range with a heavy hitter.
Rogue has only free movement as a member of the brotherhood but there she is no taxi because she can not fly! I can't also see the team idea behind this (should it be because all are evil?).
Heimdall
You can't critical miss with a punch to a cheesy players face
First off, running shot isn't going to do much good against stealthed ninjas. That is, if you're trying to get the "treasure". Second, the only free-movement version of Rogue (R) isn't a taxi...R Rogue does not fly.
To answer the original question...Charge would be a much more useful power, and against multiple players that may gang up on you, Mind Control might be useful.
The Fantastic Four just isn't that great. I would avoid playing them, though E She-Hulk or E Thing might work okay in this scenario.
One option would be to play the Superman Enemy team. I've had a hard time coming up with a good 300-point team for them, but Doomsday has Charge, and Brainiac 13 has Mind Control. Additionally, a bunch of Intergang figures could keep others from Outwitting your own damage prevention. Batman Enemy might be interesting as well, allowing you to use Bane, and a lot of Perplex.
Problem is: I have not many DCs (Don't like them), especially not Powerhouse Bane. My Doomsday has been stolen and i traded my V Brainiac 13 for a V Hawkeye.
Charge is a Power which would help me a lot but a have only few characters to choose from (V Captain America and V She-Hulk will be taken by the Avenger player, Collossus by the X-Men Player). I have also available every Brotherhood member except the LE's. Do you think i should play V Sabretooth, V Toad and V Blob for their charge? Maybe i could even use a swarm myself like the judge but using Shields (no Charge, but EE, RCE, TK and Support) or Skrulls (i think i will receive Superskrull 'till the end of the week.
Heimdall
Heimdall
You can't critical miss with a punch to a cheesy players face
I'd try out the Avengers.
E Quicksilver's high movement and ranged defense will help him run in and grab the treasure, then scram.
R Black Panther will really help you hit the bricks.
Vision fits on every team if you own one.
V or E Hercules packs a punch.
V Hawkeye (maybe)
V She-Hulk
Captain America is also good as E or V
Or you could try X-men. Jean Gray TK's Nightcrawler, who speeds in grabs the treasure and runs. Rogue, Gambit, Beast, Colossus, Phoenix, and others will round you out. Boom-boom or Gambit's EE could hit multiple stealth ninjas if you tried.
Give a man fire and he's warm for a day, set a man on fire and he's warm for life.
He couldn't help remembering how much he'd wanted a puppy when he was a little boy. Mind you, they'd been starving-anything with meat on it would have done.
Just realized you can't play those two!
Shield is sweet.
Play Nick Fury, some Mandroids, Clay Q., Lots of Swat specialists, shield troopers, and snipers. The ability and EE will help nail stealth guys.
Give a man fire and he's warm for a day, set a man on fire and he's warm for life.
He couldn't help remembering how much he'd wanted a puppy when he was a little boy. Mind you, they'd been starving-anything with meat on it would have done.
personally, i'd either play superman team (use the LE version with some support) or a sentinel team with three sentinels, or a single 300 point sinestro.
impervious would absolutely rock against figs that can't do more than three damage and don't have access to ouwit....plus LE superman is fun to play.
my trade list: http://www.hcrealms.com/forum/showthread.php?s=&threadid=45113
my good trader's thread: http://www.hcrealms.com/forum/showthread.php?s=&postid=371549#post371549
First: I don't have LE Supes (not available in Germany and i don't like DC, just call it a personal thing).
Second: I think there will be Outwit (Black Panther for Avengers, Flash for JLA) and a high possibility of Characters with Damage of 4 or more(Cyclops, Storm, Hercules, maybe Thor, definetly Savage Hulk, maybe She-Hulk, some BCF like Wolverine or the Ninjas), making it a good strategy of playing swarm (Shield or Skrulls).
Third: We don't allow Big Figs in tournament play.
Heimdall
You can't critical miss with a punch to a cheesy players face
I played the Defender team the other day and found it very good. Just add in a couple of R Paramedics and it rounds out the points.
The team has good tactics overall. Dr Strange and Iceman have RCE and do good damage. Early range shots are hard to hit any memeber of the team as long as you kept them in base to base, because of Dr Strange's Deflection. Stick him behind an object and the team really becomes hard to hit.
It anything get close Beast can charge them. Then use Iceman to taxi in the Hulk and finish something off. Just remeber to push him once at the start off the game to pump up his stats.
"Early range shots are hard to hit any memeber of the team as long as you kept them in base to base, because of Dr Strange's Deflection. Stick him behind an object and the team really becomes hard to hit."
The extra +2 from Doc Strange's Deflection isn't inherited by the other team members.
from the FAQ:
Marvel HeroClix Questions and Answers – April edition
Page 13 of 21 Last Modified: 3/15/2003
• The “transitive property of Defend” (above in Powers & Abilities Card Corrections section) also applies to the Defenders team ability. The number value, unenhanced or aided by any power is the only value shared among
these figures.
• Defender figures can use the highest defense value of any Defender in an adjacent square. A Defender can use its own defense power, but can never use the defense Power of another Defender.
1. Example: Defender A (defense 18 with Energy Shield/Deflection) is adjacent to Defender B (defense 16, no defense power). Defender B could use A’s printed defense value, 18, but cannot benefit from A’s Energy Shield/Deflection Power.
2. Example: Defender A (defense 18 with Energy Shield/Deflection) is adjacent to Defender B (defense 16 with Toughness). Defender B can use Defender A’s printed defense value, 18, cannot use Defender A’s Energy Shield/Deflection Power, but can still use his own Toughness Power.
Well, The defenders also have access to:
Vet Daredevil (great figure for this team)
Exp Black cat
Vet Spiderman
They work best in high point games tho.
How about a synister syndicate team built around vet ultron?
I wish you could lay down the rules of the tourney a bit more clearly.. It seems like all the best teams are taken.
The brotherhood have a great chance against the Hulk/samson team btw. The brotherhood has two barrier makers and even tho Hulk and Samson have leap/climb.. if barrier is placed cleverly, they will not be able to do too much damage.
Could Sauron be used with the brotherhood? It seems as logical an approach as using Hulk and Doc Samson on the same team!
One last thing. The Fantastic Four can be very effective. People pay so much attention to rookie invisible woman and forget the Vet. One of my favorite manuvers is to set up on a roof with a object marker on the corner. Place vet invisible woman on that marker with Human torch behind her. Torch does a running shot while carrying invisible woman and then she taxis him back to safty. Its really good if you have vet thing standing behind them.
Im sorry if this is totally random. Im just babbling but maby some of this helps. good luck!
Oh, I figured out one team that would work very well against the Hulk/samson team.
Tons of Hydra members. Exp taskmaster (you cant outwit his mastermind if he's stealthed) A Doombot..
Maby red skull, viper and Madame masque?
This team would give taskmaster more than enough time to KO Hulk or Samson... The other members can go to work on samson once he looses invulnerability too.
Putting Iceman (E) in a team with Ultron (E) and a bunch of doombots works really well though. especiall if you've also got a Vulture (E) in there as well...
Then add a rookie psylocke for enhance and everyone's nails hard.