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anW-7 U Flash
Team: No Affiliation
Range: 8
Points: 138
Keywords: Central City, White Lantern Corps
14
10
18
3
13
10
18
3
13
11
17
3
13
10
17
2
12
10
16
2
12
10
16
2
10
10
18
2
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Defense) LIVE!: Flash can use Regeneration. When turning the dial, if this click is revealed due to damage taken from an opponent's attack, stop turning the dial.
(Damage) White Blur: Flash can use Shape Change. When he rolls a d6 for Shape Change, on a result of 5 or 6, heal him of 1 damage after actions resolves.
bb103 U Diana Prince
Team: No Affiliation
Range: 0
Points: 43
Keywords: Martial Artist
7
10
17
2
7
9
16
2
7
9
17
1
6
10
16
1
6
8
15
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
cd088 U Ambush Bug
Team: No Affiliation
Range: 0
Points: 50
Keywords:
(Damage) Tactics: Ares can use Perplex, but he can target only himself and modify one of his values by only +2 with each use.
ih027 R Amadeus Cho
Team: No Affiliation
Range: 5
Points: 59
Keywords: Avengers, Celebrity, Deity, Scientist
6
9
15
2
6
9
16
1
6
9
15
1
5
8
14
1
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Unlikely Duo: When a friendly character named Hercules is adjacent to Amadeus Cho, they both modify their attack values by +1 if not already modified by this effect.
(Attack) Time to Calculate Trajectory: Amadeus Cho can use Penetrating/Psychic Blast. When he does, modify his attack and range values by +2 and his damage value becomes 1 and is locked.
(Damage) 7th Smartest in the World: Amadeus Cho can use Outwit. If no friendly character has a power or ability countered, he can also use Probability Control.
ic118 R Hercules
Team: No Affiliation
Range: 0
Points: 54
Keywords: Avengers, Champions, Deity
no worries Furb. I already set my team up as I am home. I had no idea I was playing you, I have been so out of the loop lately, I would have brought a different team had I realized
No not at all a more savage team!!
heh it would have been the Blackest Night Wonder woman. Wonder woman Vs Ares and Hercules? yes please! oh well that's what I get for not paying attention
Turn 1A
1.) superman HSS to G4 and Destroys the wall and keeps moving to F8 Picking up the HO on the way
2.) Flash HSS to H4 and Destroys the wall and finishes at G7
3.) wonder woman unimpressed walks to G8
4.) Ambush Bug Phases to C5
EvilEvil's JL (Satellite)
1.)R Superman 150 pts F8 @ with HO
2.) WL Flash 138 pts* G7@
* Auto Regen 12 pts
3.) LE Diana Prince 43 G8@
4.) Ambush Bug 50** C5 @
** Double time 5
398
1) Ares Moves to J16 picking up the HO on the way
2) Herc moves to I 16
3)Cho to I17
pc cbc
I will clear next turn without further ado unless cho can outwitt something, so if thats not the case go ahead and double turn
EvilEvil's JL (Satellite)
1.)R Superman 150 pts F8 @ with HO
2.) WL Flash 138 pts* G7@
* Auto Regen 12 pts
3.) LE Diana Prince 43 G8@
4.) Ambush Bug 50** C5 @
** Double time 5
398
Cho moves to k11
Cho outeits dian s perplex
Ares runningshots diana stopping in toL14
Herc moves to j11
Can u roll the attack for me? Cho will pc a miss
On ur tun pc cbc