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To figure out if game effects can be used together, you need to take a look at what makes the effects occur in the first place. For example:
Penetrating/Psychic Blast Give this character a ranged combat action. Damage from the attack is penetrating damage.
Running Shot
Give this character a power action; halve its speed value for the action. Move this character up to its speed value and it may be given a ranged combat action as a free action.
P/PB is activated by giving the character a ranged combat action. Running Shot gives you a free ranged combat action to use after you move. So, yes, you can use Running Shot and then use P/PB.
But then:
Flurry Give this character a close combat action. After the close combat attack resolves, it may make a second close combat attack as a free action. If this character loses Flurry before it makes the second attack, it can't make the second attack.
Flurry is activated by a close combat action. And it grants a second free close combat attack. Neither of those things is a ranged combat action that could be used to activate P/PB... the two powers can't be used together.
But quick question, could we use CCE for that second attack?
Why could you? Does Flurry grant a power action? CCE requires that
CLOSE COMBAT EXPERT Give this character a power action. It makes a close combat attack against a single opposing target character; modify this character’s damage
value by +2 for the attack.