You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Cost - Utility Belt costs 7 points, plus 1 point if the Costume slot is active, plus 1 point for each Utility Belt Item slot that will be active this game (other slots are inactive). At least one Utility Belt Item slot must be active.
Do I have to activate the slots in numerical order? If for instance, my game plan involved using prep time to turn to click 9 and I paid for 3 slots, could I chose to activate slot 3, 4, and 5 as their stay on the belt powers would be coming up soon? Or would I have to start at slot 1?
Also, do you have to equip a utility belt item if you paid for the slot to be active?
Yes. You MUST attach a Utility Belt item for each active slot paid. There's no MAY in the rules below.
Quote
Setup - Utility Belt begins the game on the green line. After forces are revealed, attach up to one Utility Belt Costume [costume symbol] if the Costume Slot is active and as many Utility Belt Items [belt symbol] as there are active slots (no more than three of any specific Utility Belt Item). The Utility Belt has no KO click and may rotate past the starting line.
Click the links below to find out about tournaments in San Antonio, TX
so....looking at the point costs on the cards and the resource itself, you pay to activate the slot but dont have to pay additional for the item you put in it correct?
so....looking at the point costs on the cards and the resource itself, you pay to activate the slot but dont have to pay additional for the item you put in it correct?
Right, 1 point each to attach an item.
Are you a PbP'r (Play By Poster)? Come and check out www.creationmatrix.com; we've got EVERYTHING.