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Quick question, just wanted to make sure I was playing this correctly.
Turn 1.
I have Alfred and the Piloted Batmobile. Alfred take a power action to make a support roll on the Batmobile. Alfred receives an action token.
Alfred takes a free action to become the pilot of the Batmobile.
Turn 2.
Batmobile, with Alfred as it's pilot takes a power action to Charge. Resolves this action and an action token is placed on the Batmobile. Batmobile is given a free action to eject Alfred.
Turn 3.
Batmobile Clears.
Question: When does Alfred clear the token he took for using Support in Turn 1?
Quote
A friendly character adjacent to a Vehicle in Piloted mode can be given a free action to become the Vehicle’s Pilot, that is unless the character is another Vehicle or can use Battle Fury (which makes sense: a Vehicle can’t drive a Vehicle, no Battle Fury helps prevent “road rage”. Beyond that, any adjacent friendly character can be the pilot.) A Vehicle in Piloted mode may only have one Pilot at a time. A character who becomes a vehicle’s Pilot is removed from the battlefield and placed on the vehicle’s character card; all of a pilot’s powers and abilities are ignored, unless a game effect specifies it activates when the character is a Pilot. (As per normal HeroClix rules, a character off the battlefield can’t affect the battlefield. However, there are some Vehicle effects that will allow a Pilot to use its abilities. More on that in a bit.)
When a character becomes its Pilot, the Vehicle may not be given an action until your next turn. (Safety first; the Pilot has to buckle up.) A Vehicle may also possess additional traits called Pilot Abilities. When a Pilot matches any prerequisite listed for a pilot ability, the vehicle possesses that trait. (This is the bit that will allow a Vehicle to use a Pilot’s powers and abilities. We will look at one of these traits when we look at a Vehicle below. It is important to note that if there are multiple prerequisites, and the Pilot meets them all, the Vehicle can use them all.)
A vehicle’s pilot can eject from the vehicle and return to the battlefield by giving the vehicle a free action, as long as the character did not become the vehicle’s pilot during the same turn. When a pilot ejects, place the character in a square adjacent to the vehicle (or the closest unoccupied square it can legally occupy); the character may not be given a non-free action this turn and it may not be given an action to become this vehicle’s pilot again this turn.
He would retain the token that he had gotten during Turn 1, and would clear that token per normal at the end Turn 2.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
And the token would clear if he was still in the Batmobile?
Correct, because he was not given a Non-Free Action.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Quick question, just wanted to make sure I was playing this correctly.
Turn 1.
I have Alfred and the Piloted Batmobile. Alfred take a power action to make a support roll on the Batmobile. Alfred receives an action token.
Alfred takes a free action to become the pilot of the Batmobile.
Turn 2.
Batmobile, with Alfred as it's pilot takes a power action to Charge. Resolves this action and an action token is placed on the Batmobile. Batmobile is given a free action to eject Alfred.
Turn 3.
Batmobile Clears.
Question: When does Alfred clear the token he took for using Support in Turn 1?
In turn 2.
After a Charge, Alfred can eject the Batmobile, and other friendly character can climb the batmobile as pilot?
In turn 2.
After a Charge, Alfred can eject the Batmobile, and other friendly character can climb the batmobile as pilot?
Yes, both are Free actions and as long as the other character was not already a Pilot that turn.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.