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I can't think of any other situation where this would come up, but with the cop car's ability
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PILOT ABILITY: CUFFED TO THE BUMPER: Prerequisites: Any character with "GCPD" or "Gordon" in its name. GCPD Cruiser can use Plasticity; characters that can automatically break away or ignore characters for movement purposes do not automatically break away or ignore GCPD Cruiser for movement purposes.
someone with HSS could try to use it and fail the break away. Are they unable to make an attack like if charge it's break away?
I can't think of any other situation where this would come up, but with the cop car's ability
someone with HSS could try to use it and fail the break away. Are they unable to make an attack like if charge it's break away?
Thanks!
If you fail to break away then the movement does not happen, since the attack happens during movement, there would be no attack.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
If you fail to break away then the movement does not happen, since the attack happens during movement, there would be no attack.
Right, as usual.
I can explain it to you, but I can't understand it for you.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
If you fail to break away then the movement does not happen, since the attack happens during movement, there would be no attack.
You sir, know your stuff!
To add:
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BREAK AWAY To break away, roll a d6. On a result of 3 or
less, that character fails to break away and can’t move; resolve the action immediately, including assigning that character any action tokens for that action.
PILOT ABILITY: CUFFED TO THE BUMPER: Prerequisites: Any character with "GCPD" or "Gordon" in its name. GCPD Cruiser can use Plasticity; characters that can automatically break away or ignore characters for movement purposes do not automatically break away or ignore GCPD Cruiser for movement purposes.
I'm also guessing that Colossals and Giants loose the privilege to automatically break away because of this right?
But Giants that ignore plasticity (or characters with plasticity also) simply need to break away normally because they cancel out with the cop car's plasticity right?
I'm also guessing that Colossals and Giants loose the privilege to automatically break away because of this right?
But Giants that ignore plasticity (or characters with plasticity also) simply need to break away normally because they cancel out with the cop car's plasticity right?
Hulk ~ "Hulk not need break away."
Cop Car ~ "Oh, yes you DO"
*Hulk Smash*
Hulk picks up uho.
Hulk ~ "See Hulk no break away."