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Runaways (home)
Xavin 75
Armor 66
E Spider-Girl* 77
*Stunning Blow 10
*Armor Piercing 10
U Nico Minoru 84 pts
R Squirrel Girl 59 pts
R S.H.I.E.L.D. Sniper 11 pts
392
Telephone Booth
Kinetic Accelerator
vs.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (6/6)
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6)
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8)
- Kryptonian ATA 2 pts.
Total: 372 points
BFC: Krakoa the Living Island Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
(Special) One Power Set at a Time: If Xavin is on click #1 or #6 at the beginning of your turn, you may turn his dial to any one of click #2-#5. At the end of your turn, if Xavin is not KO'd, return him to the click he began the turn on.
(Damage) I Can Take the Hit: Armor can use Defend.
si041 E Spider-Girl
Team: Spider-Man
Range: 6
Points: 77
Keywords: Avengers, New Warriors, Teen
10
10
18
2
10
10
17
2
8
9
17
2
8
9
16
2
8
9
16
2
7
8
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Weblines: Spider-Girl can use Charge, Leap/Climb, and Running Shot.
(Attack) Bio-magnetic Field: Spider-Girl can use Incapacitate. Immediately after the resolution of a successful close combat attack by Spider-Girl, Spider-Girl can use Force Blast against the same target as a free action, but the target can't be dealt knock back damage.
(Defense) Spider-Sense: Spider-Girl can use Combat Reflexes and Super Senses.
Stunning Blow
Prerequisites: Incapacitate
Choose a character.
When the character makes a successful attack using Incapacitate, in addition to the normal effect of Incapacitate the character may deal damage equal to its unmodified damage value. The attacker may choose how to divide damage dealt among the successfully hit targets.
10 Points
Armor Piercing
Choose a character.
Damage dealt by this character may not be reduced below 1.
10 Points
ha047 U Nico Minoru
Team: No Affiliation
Range: 8
Points: 84
Keywords: Mystical, Runaways, Teen
6
9
15
2
6
9
15
1
6
8
14
1
6
8
14
1
5
7
13
1
5
7
13
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) Staff of One: Once during each of your turns, you may give Nico Minoru a free action and choose a standard power you didn't choose during your last turn. Nico can use that power until the beginning of you next turn.
ca056 R Squirrel Girl
Team: No Affiliation
Range: 0
Points: 59
Keywords: Animal, Great Lakes Avengers
7
10
16
2
6
9
16
2
6
9
15
2
6
9
15
2
5
8
15
2
5
8
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
ca056bt Monkey Joe
Team: No Affiliation
Range: [b]0
(Damage) Minion: Krypton United: Whenever a friendly character of a higher point value possessing either the Superman Ally team ability or the Kryptonian keyword is within 8 squares, Kryptonian Infiltrator can use Willpower.
ffsm005 V Kryptonian Renegade
Team: Superman Ally
Range: 6
Points: 100
Keywords: Kryptonian, Metropolis, Phantom Zone
(Special) Defend New Krypton My Way: Adjacent friendly characters and other friendly characters that possess the Phantom Zone keyword modify their attack values by +1.
(Speed) Kneel Before Zod!: Give Zod a power action. The controller of each opposing character within 2 squares with 0 or 1 action tokens can choose to give that character an action token. Each opposing character within 2 squares that was not given an action token is dealt 2 penetrating damage.
(Damage) The Most Dangerous Kryptonian Alive!: If an opposing character possesses the Superman Ally team ability, friendly characters can't use the Superman Enemy team ability; instead if there are two or more friendly characters possessing the Superman Enemy team ability on the map, they can each use Outwit.
Kryptonian
When characters using this team ability occupy the highest level of clear, outdoor terrain and is not adjacent to blocking or hindering terrain, modify their attack values by +1.
2 Points
I should be able to get it from here. I had a volunteer lined up a week ago, but the Runaways have first set-up and didn't post in the thread until Tuesday. E-mail is Lamaur515 at gmail dot com.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (6/6)
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6)
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8)
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (6/6) I-14 (w/HO, hindering/stealth) @
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) I-15 @
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) J-15 (w/HO) @
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8, Zod, Infiltrator
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
3)Spider-girl charges to I-13 using stunning blow incap vs Kryptonian Infiltrator 10 to a 17 nico pc = 7 hit for 2-1 = 1 and a second token but KI has willpower cause of SP on damage so no push damage but KI loses Super strength and drops the HO on the LO and the HO is destroyed
1 AST xavin
1 AST Nico
1 SA spider-girl
4)Armor moves to H-6
Free Armor takes a click from Telephone both
armor will use defend with all friend adj chars that have a lower defence
Spider-girl will copy skrull TA
Krakoa the Living Island will take a swing at Kryptonian Renegade 9 to a 17 = 7 miss
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (5/6) I-14 (hindering/stealth) @@
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) I-15 @
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) J-15 (w/HO) @
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8, Zod, Infiltrator
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
f) Zod hits leadership and takes a token off Renegade.
1) Zod RS to F-10 on Spidey. Skrull fails. 11 on 18. Gets a 6. (I'm pretty sure his trait doesn't give himself the +1, otherwise he would hit). No push due to Indom.
2) Renegade RS to G-11 on Spidey. 11 (from Zod) on 18. Skrull fails, and renegade gets a 6 also. Frick.
Krakoa) Skrull fails and attack needs a 9. Gets a 5
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (5/6) I-14 (hindering/stealth) @@
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) I-15 @
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) J-15 (w/HO) @
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8, Zod, Infiltrator
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (3/6) I-14 (hindering/stealth) @@
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) G-11
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) F-10 (w/HO)
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8, Zod, Infiltrator
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (3/6) I-14 (hindering/stealth)
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) G-11 @
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) F-10 @
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
Phantom Zone
1) R Kryptonian Infiltrator 78 pts (3/6) I-14 (hindering/stealth)
- Kryptonian ATA 2 pts
2) V Kryptonian Renegade 100 pts (6/6) G-11 @
- Kryptonian ATA 2 pts
3) U Zod 188 pts (8/8) F-10 @
- Kryptonian ATA 2 pts.
Total: 372 points
HO:C-8
LO: I-14
BFC: Krakoa the Living Island
Once at the end of each player's turn, he or she can choose a target opposing character adjacent to an unoccupied square of outdoor hindering, blocking, or elevated terrain, and make an attack roll with an attack value of 9 and a damage value of 2 against the target; the target can't be knocked back by the attack. If the attack succeeds but the character target takes no damage from the attack and has zero or one action token, give the target an action token.
yeah i saw that, but the BFC just says attack, not close combat attack so i wasn't sure what to do. then i googled it and saw it was a cc attack. luckily senses hit anyhow so it didn't affect the turn.