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Season 9 Game 2; Tanis' JL (Robinson) vs BigNateDogg's Defenders
The hometown heroes JL (Robinson) (home) vs the visiting Defenders (visitor)
(Games End Thursday, May 2 @ 11:59 PM, Pacific Time)
JL (Robinson)
1) R Superman (SMFF) 150 pts
2) V Green Arrow (CJ) 50 pts
3) R Red Tornado 42 pts
4) R Robin (CR)* 35 pts
* Contingency Plan 12 pts
5) U Sandman 59 pts
6) LE Roy Harper Jr. 39 pts
7) R DEO Agent 13 pts
Total - 400 pts
Objects: Kinetic Accelerator, Generator, Book Case
vs
Defenders 1) E Howard the Duck 35 pts (5/5)
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6)
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9)
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
JL (Robinson)
1) R Superman (SMFF) 150 pts J5
2) V Green Arrow (CJ) 50 pts L5
3) R Red Tornado 42 pts K5
4) R Robin (CR)* 35 pts E4
* Contingency Plan 12 pts
5) U Sandman 59 pts H5
6) LE Roy Harper Jr. 39 pts I5
7) R DEO Agent 13 pts G5
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5)
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6)
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9)
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
ffsm001r R Superman
Team: Superman Ally
Range: 8
Points: 150
Keywords: JLA, Justice League, Justice League of America, Kryptonian, Legion of Super Heroes, Metropolis, Reporter
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11
18
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(Special) Champion of the Oppressed: Superman can use Defend, but only characters 100 points or less can replace their defense values through this use of Defend.
(Attack) Arctic Breath: Superman can use Incapacitate. When he uses it and hits, he may also give an action token to each opposing character adjacent to the hit target.
(Damage) For Tomorrow: Superman can use Super Strength and Willpower.
cj039 V Green Arrow
Team: No Affiliation
Range: 10
Points: 50
Keywords: Justice League Elite, Star City
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16
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15
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15
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cd070 R Red Tornado
Team: No Affiliation
Range: 4
Points: 42
Keywords: Justice League of America, Robot
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cr001 R Robin
Team: Titans
Range: 6
Points: 35
Keywords: Gotham City, Teen, Teen Titans
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17
2
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(Attack) Fisticuffs: Robin can use Flurry.
(Defense) Gotham Acrobatics: Robin can use Energy Shield/Deflection and Stealth.
or086 U Sandman
Team: Justice Society
Range: 6
Points: 59
Keywords: All Star Squadron, Detective, Justice Society
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17
2
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un001 R DEO Agent
Team: Police
Range: 4
Points: 13
Keywords: Police
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lg202 LE Roy Harper Jr.
Team: Police
Range: 8
Points: 39
Keywords: Checkmate, Martial Artist, Police
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Last edited by Tanis11; 04/25/2013 at 11:32..
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Here are my dials, set up to follow. Also, I JUST realized that the Strange I am running cannot use Brilliant Tactician (no outwit) is it too late to swap it out for Force Field and the Soul Gem? If so, no big deal. Love the brain fart. You're already in my head Tanis!!!
si035 E Howard the Duck
Team: No Affiliation
Range: 0
Points: 35
Keywords: Animal, Celebrity, Defenders, Martial Artist, Politician
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Contingency Plan
Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
12 Points
(Special) Defenders, Ride with Me: Silver Surfer may carry up to two single-base characters regardless of their combat symbols or possessing Battle Fury. When Silver Surfer carries only characters with the Defenders keyword or team ability, modify his speed value by +2.
(Speed) A Distress Call Half a Galaxy Away: Silver Surfer can use Running Shot, but doesn't halve his speed value when using it.
Protected
Choose a character.
(Optional) If the character does not already have two action tokens on it, damage dealt to the character as a result of a single action is ignored. After that action is resolved, give the character an action token and remove this feat from the game. If the character already had one action token on it, giving it a second action token deals pushing damage normally.
8 Points
Damage Shield
Prerequisites: Close Combat Expert, Combat Reflexes, Energy Shield/Deflection, Flurry, Hypersonic Speed, Impervious, Invulnerability, or Poison
Choose a character.
When the character is the target of a successful close combat attack, the attacker is dealt 1 damage after the attack resolves.
10 Points
gg206 R Dr. Strange
Team: Defenders
Range: 8
Points: 75
Keywords: Defenders, Detective, Marvel Knights, Midnight Sons, Mystical
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(Defense) Shields of the Seraphim: Dr. Strange and adjacent friendly characters can use Energy Shield/Deflection.
Soul Gem
Relic: 5-6.
Character can use Steal Energy. When character KO's an opposing character, heal character of 2 damage.
Relic X (Once placed on the map, this object can't be destroyed, picked up, moved or placed. Once per game per character, the character occupying the same square as this object may be given a power action and roll a d6 that can't be rerolled. On a roll of X, place this object on that character's card, and character can use the effects listed on this card if they can't already. When that character is defeated, place this object in the square they last occupied. At the end of the game, if an opponent's character has this object on their card or all of your characters have been defeated, your opponent scores this object.)
10 Points
Force Field
Prerequisites: Barrier, Defend, Energy Shield/Deflection, or Telekinesis
Choose a character without a power that reduces damage.
The character gains Toughness.
10 Points
Last edited by biggnatedogg; 04/16/2013 at 10:54..
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
JL (Robinson)
1) R Superman (SMFF) 150 pts J5
2) V Green Arrow (CJ) 50 pts L5
3) R Red Tornado 42 pts K5
4) R Robin (CR)* 35 pts E4
* Contingency Plan 12 pts
5) U Sandman 59 pts H5
6) LE Roy Harper Jr. 39 pts I5
7) R DEO Agent 13 pts G5
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) H-23
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6) J-23
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9) I-23
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
What you switch it shouldn't affect my turn. So here we go! Good luck!
Turn 1a)
(free) Leadership roll is a 3
1. Roy destroys the blocking in J6
2. Reddy TKs Superman to J10
3. Sandman moves to F10
(free) CP token
PC case by case
JL (Robinson)
1) R Superman (SMFF) 150 pts J10
2) V Green Arrow (CJ) 50 pts L5
3) R Red Tornado 42 pts K5 @
4) R Robin (CR)* 35 pts E4
* Contingency Plan 12 pts $
5) U Sandman 59 pts F10 @
6) LE Roy Harper Jr. 39 pts I5 @
7) R DEO Agent 13 pts G5
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) H-23
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6) J-23
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9) I-23
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1) Surfer picks up Strange and Howard, flies to A-19, placing Strange in A-18, and Howard in B-19.
*free* Strange perplexes up his own def +1.
Surfer shares his 18 def with Strange via Defenders TA
Strange gives Howard toughness via Force Field
protected will be case by case for now
JL (Robinson)
1) R Superman (SMFF) 150 pts J10
2) V Green Arrow (CJ) 50 pts L5
3) R Red Tornado 42 pts K5 @
4) R Robin (CR)* 35 pts E4
* Contingency Plan 12 pts $
5) U Sandman 59 pts F10 @
6) LE Roy Harper Jr. 39 pts I5 @
7) R DEO Agent 13 pts G5
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) B-19
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6) A-18 [def +1]
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9) A-19@
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
JL (Robinson)
1) R Superman (SMFF) 150 pts J10
2) V Green Arrow (CJ) 50 pts J5 @
3) R Red Tornado 42 pts K5
4) R Robin (CR)* 35 pts M6 @
* Contingency Plan 12 pts $$
5) U Sandman 59 pts F10
6) LE Roy Harper Jr. 39 pts I5
7) R DEO Agent 13 pts I11 @
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) B-19
+ Contingency Plan
2) R Dr. Strange (GG:GF) 75 pts (6/6) A-18 [def +1]
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9) A-19@
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1) Strange rolls to pick up the soul gem. Gets a 2, no pick up.
*free* Strange perplexes up his own def +1.
Surfer shares his 18 def with Strange via Defenders TA
Strange gives Howard toughness via Force Field
protected will be case by case for now
add token to CP
JL (Robinson)
1) R Superman (SMFF) 150 pts J10
2) V Green Arrow (CJ) 50 pts J5 @
3) R Red Tornado 42 pts K5
4) R Robin (CR)* 35 pts M6 @
* Contingency Plan 12 pts $$
5) U Sandman 59 pts F10
6) LE Roy Harper Jr. 39 pts I5
7) R DEO Agent 13 pts I11 @
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) B-19
+ Contingency Plan#
2) R Dr. Strange (GG:GF) 75 pts (6/6) A-18@ [def +1]
+ Brilliant Tactician 20 pts
3) V Silver Surfer (GG) 236 pts (9/9) A-19
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
"A black astronaut, Cyril! That’s like killing a unicorn!” - Archer
HCFL: Dark Knights/Infinity Watch
1. Reddy picks up Roy and flies to I12, placing Ollie in I13
(free) CP token
JL (Robinson)
1) R Superman (SMFF) 150 pts J10
2) V Green Arrow (CJ) 50 pts I13
3) R Red Tornado 42 pts I12 @
4) R Robin (CR)* 35 pts M6
* Contingency Plan 12 pts $$$
5) U Sandman 59 pts F10
6) LE Roy Harper Jr. 39 pts I5
7) R DEO Agent 13 pts I11
Total - 400 pts
Objects: Kinetic Accelerator J10, Generator K10, Book Case F10
vs
Defenders 1) E Howard the Duck 35 pts (5/5) B-19
+ Contingency Plan#
2) R Dr. Strange (GG:GF) 75 pts (6/6) A-18@ [def +1]
+ Force Field 10 pts
3) V Silver Surfer (GG) 236 pts (9/9) A-19
+ Protected 8 pts
+ Damage Shield 10 pts
BFC: Ground Zero
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Manager of the Heroclix Fantasy League's Legion of Super Heroes