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Book of the Skull and characters like Monkey Joe. Part 2
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Force Construction - The Book of the Skull costs 6 points, plus 3 for each Hammer slot that is activated. Hammers are attached to The Book of the Skull in their corresponding slot.
Assign - The Book of the Skull is assigned to all characters on your force.
Setup - The Book of the Skull begins the game on the green starting line.
Equipping a Character - At the beginning of each of your turns, you may remove a Hammer from The Book of the Skull and place it in the square of a friendly character that is at least 5 squares from any starting area. Also, once per turn you may give a character a power action and remove a Hammer from The Book of the Skull and place it in a friendly character's square that is at least 5 squares from any starting area. Whenever a Hammer is placed in a character's square, that character may immediately use Quake as a free action. If the friendly character is given a power action to place that Hammer on its character card this turn, the roll automatically succeeds and the Hammer is considered to be "equipped" to that character and that character can use its abilities as listed on the Hammer's card. Unless specified otherwise, a character may only be equipped with one Hammer. If the friendly character does not place the relic on its card this turn, then for the remainder of the game, it is a relic as described on its card.
Victory Points - Any time a character equipped with a Hammer is KO'd, the player scoring victory points for that character scores an additional 3 points for each equipped Hammer and the Hammers are removed from the game. If the entire force is defeated, then the player who scores victory points for the last character on the force is also awarded 6 points for The Book of the Skull and 3 points for each Hammer still attached to it.
Empowered by the Serpent - At the beginning of each of your turns you may choose one friendly character equipped with a Hammer. Until your next turn, that character has its combat values modified and it can use the powers as listed in The Book of the Skull's dial window. The modifiers and powers available to The Book of the Skull at the start of the game:
1-2 Hammers Characters can use slot #1
3-4 Hammers Characters can use slots #1-2
5-6 Hammers Characters can use slots #1-3
7-8 Hammers Characters can use all slots
When a combat symbol appears in Slot #1, the chosen character modifies that combat value by +1. When a bonus (e.g., +1) appears in Slot #1, the chosen character modifies all of their combat values by the indicated amount. The other slots show a power that the chosen character can use.
Turning the Dial - When an opposing character takes damage from a friendly character equipped with a Hammer, roll a d6 and turn the Book of the Skull dial that many times to the right. If the opposing character was KO'd by that damage, turn the Book of the Skull dial 3 additional clicks. When the dial is clicked past its red line, click it one more time.
After 3 Hammers have been equipped to friendly characters, friendly characters may be given a power action to exchange one equipped Hammer with the equipped Hammer of another friendly character. After 4 Hammers have been equipped to different friendly characters, friendly characters may be equipped with up to 2 Hamers each. After 7 Hammers have been equipped to friendly characters, friendly characters equipped with Hammers can use the Power Cosmic team ability.
I asked a question in this thread and would like to have more discussion on the subject.
When using The Book of the Skull on a force why can't a character who is added to your force later in the game be equipped with Hammers or gain any benefits from the Book? All the book cares about for both is that a character be friendly to the force.
All I want to do is give Monkey Joe or Gulyadkin the Lion a Hammer and smash face. Is that so wrong?
This is just a guess, of course. But it seems to me the Book is assigned to the characters on your force at force construction, and there appears to be an implication that only those characters can then use the Book. I'd agree that the text doesn't really say that, but otherwise there would be no point in discussing assignment since there is not, as far as I can see, any benefit specifically spelled out to come from being assigned the Book at construction.
So for me this is a "fuzzy" in the rules that needed clarification, and the guys who have access to Design gave us one. I'd hope to see a documented clarification (PG or whatever replaces it) in the future to spell it out, though.
I can explain it to you, but I can't understand it for you.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
I asked a question in this thread and would like to have more discussion on the subject.
When using The Book of the Skull on a force why can't a character who is added to your force later in the game be equipped with Hammers or gain any benefits from the Book? All the book cares about for both is that a character be friendly to the force.
All I want to do is give Monkey Joe or Gulyadkin the Lion a Hammer and smash face. Is that so wrong?
Was there a reason you needed to start a whole new thread on this?
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Was there a reason you needed to start a whole new thread on this?
No one, besides myself, posted in that thread for the past 5-6 days. I even bumped it, but still nothing, even after someone else doubted the ruling Harpua gave. If the way he suggest it works IS the way it works then fine, but the wording on the Book still says nothing about a character needing to be assigned it to pick up/toss out hammers which is the cause of my confusion. Is there REALLY a world of difference between the way the Book is worded when compared to The Penguin? That's all I'm saying.
No one, besides myself, posted in that thread for the past 5-6 days. I even bumped it, but still nothing, even after someone else doubted the ruling Harpua gave. If the way he suggest it works IS the way it works then fine, but the wording on the Book still says nothing about a character needing to be assigned it to pick up/toss out hammers which is the cause of my confusion. Is there REALLY a world of difference between the way the Book is worded when compared to The Penguin? That's all I'm saying.
They are worded differently. Why WOULDN'T different wording have different effects?
Harpua was right, only the characters on the force during construction are assigned the resource.
However, friendly characters can be equipped with hammers. You can have friendly characters that weren't there during force construction. I would let Monkey Joe have a hammer.
Harpua was right, only the characters on the force during construction are assigned the resource.
However, friendly characters can be equipped with hammers. You can have friendly characters that weren't there during force construction. I would let Monkey Joe have a hammer.
Yes, but do you have to be assigned the Resource to turn the book and be Empowered by the Serpent? Just going by the wording on the card, all it takes to do those things is to be equipped with a hammer.
Yes, but do you have to be assigned the Resource to turn the book and be Empowered by the Serpent? Just going by the wording on the card, all it takes to do those things is to be equipped with a hammer.
I personally would do what the wording on the card says. I wouldn't assume there are additional unstated requirements.
I don't know if I missed the ruling, but I am interested in this solely for the purpose of replacement characters. Are you able to split a duo and assign them both a hammer?
To me, 'your force' means anyone on your team at any time. I've bn morphing spiderman to his other suits then giving out the hammer. It doesn't say 'your force at the beginning of the game'.
To me, 'your force' means anyone on your team at any time. I've bn morphing spiderman to his other suits then giving out the hammer. It doesn't say 'your force at the beginning of the game'.
Morph and other replacement effects are different because the rules specifically say that all game effects applied to the original character transfer to the new character.
They groaned, they stirred, they all uprose, Nor spake, nor moved their eyes; It had been strange, even in a dream, To have seen those dead men rise.
Morph and other replacement effects are different because the rules specifically say that all game effects applied to the original character transfer to the new character.
Also those character's are apart of your force construction being on the sideline.
Which leads me to wonder why Monkey Joe, Red Wing ect wouldn't because the begin the game on their respected character. Its not that they are not there during force construction, unlike Ultron who can poop out drones. I would view them being more like split and merge's.
Also those character's are apart of your force construction being on the sideline.
Which leads me to wonder why Monkey Joe, Red Wing ect wouldn't because the begin the game on their respected character. Its not that they are not there during force construction, unlike Ultron who can poop out drones. I would view them being more like split and merge's.
The rule for split/merge/morph/etc is not because they are part of your force construction. It works that way for those figures because there is a specific rule that says so. And when you reveal your force, Monkey Joe/Gargoyle etc are not characters on your force.
I can explain it to you, but I can't understand it for you.
“No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style.”
No one, besides myself, posted in that thread for the past 5-6 days. I even bumped it, but still nothing, even after someone else doubted the ruling Harpua gave. If the way he suggest it works IS the way it works then fine, but the wording on the Book still says nothing about a character needing to be assigned it to pick up/toss out hammers which is the cause of my confusion. Is there REALLY a world of difference between the way the Book is worded when compared to The Penguin? That's all I'm saying.
So the reason it needed a new thread was because you didn't like the ruling given in the old one?
Quote : Originally Posted by DemonRS
Justify to me why this thread is necessary and I'll keep it open..
Quote : Originally Posted by Girathon
It pissed me off all weekend rorschachparadox wasn't dead.