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How does Ghost Rider work with the H4H ATA getting 4 attacks?
I guess I never quite asked anyone else what exactly to do. So I would give him the belt and DPA him to +2 flurry, but then I could only give him one free action couldn't I? What's the deal with this dude?
I guess I never quite asked anyone else what exactly to do. So I would give him the belt and DPA him to +2 flurry, but then I could only give him one free action couldn't I? What's the deal with this dude?
Thanks.
H4H gives you another turn when you spend the Hired Token. So basically you move in with the Flurry dial on your Belt, then spend your token to flurry again. So it's 4 attacks, you do your first Flurry and hopefully hit. Then,
Heroes for Hire
At the beginning of the game, place a number of HIRED tokens on this card equal to the number of characters using this team ability. Once per turn, you may remove a HIRED token from this card and give a character using this team ability one action as a free action. Uncopyable.
H4H says one action as a free action. That action can be another close combat action, triggering Flurry a second time.
Could I use my H4H to charge/flurry for free? I'm assuming I can because charge gives you the close combat action which flurry needs, but I'm just checking.
Could I use my H4H to charge/flurry for free? I'm assuming I can because charge gives you the close combat action which flurry needs, but I'm just checking.
You couldn't charge/flurry and then Hfh to flurry again. Because....
A character may not activate the same game effect
twice in one turn with free actions, unless
the game effect indicates otherwise.
You can Charge/exploit, then hfh to flurry, or if you are already adjacent you can Close combat action to Flurry and then hfh to flurry again.
I don't get it though... I'm using flurry a part of a non-free action when I charge/flurry in on the person, and then I'd be using flurry as a free action when I take the token off... or so I thought at least.
You can't charge & flurry, and then flurry as a free action with the ATA. Both are using Flurry as a free action. If you are already adjacent, you may Flurry as a close combat action, then again as a free action. But as someone said, if you need to move in you will have to charge + ew as a power action, then flurry as a free action.
In brightest day, in blackest night
No evil shall escape my sight
You can't charge & flurry, and then flurry as a free action with the ATA. Both are using Flurry as a free action. If you are already adjacent, you may Flurry as a close combat action, then again as a free action. But as someone said, if you need to move in you will have to charge + ew as a power action, then flurry as a free action.
Yeah, that's what I was trying to express in the post above yours. Still, thanks for helping!