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No two of the same effect for free, and vanilla attacks
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A character may not activate the same game effect twice in one turn with free actions, unless the game effect indicates otherwise
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CHARGE Give this character a power action; halve its speed value for the action. Move this character up to its speed value and then it may be given a close combat action as a free action. This character ignores knock back.
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RUN!: Colossus and Kitty Pryde can use Charge. If they have exactly one action token, they can use it as a free action.
If I have a Colossus and Kitty Pryde with zero tokens, and use Charge as a non-free action to make a vanilla attack as a free action, can I use charge as a free action and then make a vanilla close combat attack as a free action again?
Or would this violate the rule that you cannot use free actions to activate the same game effect?
Did the Working together vanilla attacks ruling basically create a caveat saying "vanilla close and ranged combat attacks [actions?] don't have the 'no two things' rule apply"?
If I have a Colossus and Kitty Pryde with zero tokens, and use Charge as a non-free action to make a vanilla attack as a free action, can I use charge as a free action and then make a vanilla close combat attack as a free action again?
As written, no. However if you have Flurry or Exploit Weakness you could use that for one of the attacks and a vanilla attack for the other. Or Flurry for one and Exploit for the other if you have both.
Quote : Originally Posted by firlz
Did the Working together vanilla attacks ruling basically create a caveat saying "vanilla close and ranged combat attacks [actions?] don't have the 'no two things' rule apply"?
Nope, Team Bases are a special broken snowflake. Even Multi-attack can't give you two vanilla attacks.
90% of rules questions are answered by RTFC. Most of the rest are answered by a proper grasp of English and common goddamn sense.
If I have a Colossus and Kitty Pryde with zero tokens, and use Charge as a non-free action to make a vanilla attack as a free action, can I use charge as a free action and then make a vanilla close combat attack as a free action again?
Yes, you can. It has been ruled on previously that if you get to start an action, you get to do everything that that action includes. So because you are allowed to use Charge, you will get to use the free close combat action even if you've already taken a free close combat action during the turn.
found this on another site saying you can use the same effect for multi-attack.
That is incorrect. Multi-Attack follows the same rules of activating free actions.
The Player's Guide entry is old and was accidentally left in. The Change to the PAC and Player's Guide actual wording of Multi-Attack is what you go off of.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Such a thing would suggest that you could charge exploit weakness (not free charge) and then charge exploit weakness (Free charge), which I am pretty sure is incorrect.
Yes, you can. It has been ruled on previously that if you get to start an action, you get to do everything that that action includes. So because you are allowed to use Charge, you will get to use the free close combat action even if you've already taken a free close combat action during the turn.
That would be pretty awesome. Do you have the link for that?
90% of rules questions are answered by RTFC. Most of the rest are answered by a proper grasp of English and common goddamn sense.
You could not use Exploit Weakness twice, but you would still get the free close combat action from Charge and with that at least a vanilla attack.
This is true assuming the free close combat action you took from your first Charge is used for an action other than taking a vanilla attack. If you took a vanilla attack with the first charge you would need to take a different action(say Flurry or Exploit) with the second one.
This is much the same way you can't choose to take 2 vanilla attacks with Multi-attack due to the multiple free action rule.
found this on another site saying you can use the same effect for multi-attack.
Quote : Originally Posted by MisterId
That is incorrect. Multi-Attack follows the same rules of activating free actions.
The Player's Guide entry is old and was accidentally left in. The Change to the PAC and Player's Guide actual wording of Multi-Attack is what you go off of.
Which really should get changed back/fixed (something like characters with can activate the same game effect with multiattack) because Sentroid is the figure who broke it, and my beloved Master Mold got nerfed into nigh-unplayability thanks to that. He usually can't make two attacks, and he can never double-factory.
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The no repeating free actions rule applies to everything that doesn't explicitly say it doesn't apply. Only Team Bases can make X number of free normal attacks, because Working Together specifically allows it.
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