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sm054e U Black Adam
Team: No Affiliation
Range: 0
Points: 200
Keywords: Injustice Society, Justice Society, Monster Society of Evil, Mystical, Ruler, Society
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(Special) World War III: Friendly characters named Osiris modify their attack values by +1 if they are not on their starting click. Friendly characters named Isis modify their defense value by +1 if they are not on their starting click.
(Speed) Hell is Here!: Black Adam can use Charge. He can use it normally or he can be given a double power action to use Charge with a locked speed value of 10 if he doesn't use the Carry ability or Super Strength.
(Attack) Lightning Regeneration: Black Adam can use Regeneration. If he uses it and heals, after actions resolve, deal 1 penetrating damage to each opposing characters within 2 squares.
(Defense) Defender of Khandaq: Black Adam can use Impervious, but if he would be dealt 4 or more damage, he reduces that damage by 3 instead of 2. His powers and abilities cannot be countered except for his Outwit.
sm028 E Manchester Black
Team: Suicide Squad
Range: 7
Points: 96
Keywords: Justice League Elite, Suicide Squad
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(Special) Killing is the Only Option: When an opposing character is KO'd, you may remove an action token from Manchester Black. If the KO'd character was 100 or more points, heal Manchester Black of 1 damage.
(Attack) Ruthless Telekinetic: Manchester Black can use Penetrating/Psychic Blast and Telekinesis.
w/In Contact with Oracle
Choose two or more characters; Oracle may not be chosen. Chosen characters are Agents.
As long as it is not the target of Mind Control, when an Agent is given an action you may choose to give one of its combat values +1 until the beginning of your next turn.
If Oracle is on your force, you may remove her from the battlefield at the beginning of the game and place her on this card. At the beginning of any of your turns, you may assign a power action to any Agent with zero or one action token and turn Oracle's dial to any click. The Agent given the action may use any power showing on Oracle's dial until any Agent with zero or one action token is given a power action to turn Oracle's dial. If your last Agent is KOd while Oracle is on this card, Oracle is also KOd.
*Cost of 10 per character chosen
jl032 E Bronze Tiger
Team: Suicide Squad
Range: 0
Points: 60
Keywords: League of Assassins, Martial Artist, Spy, Suicide Squad
(Speed) Demon's Rage: Sabbac can use Charge. When he does, he can also use Flurry, but he must target different characters with each attack.
(Attack) Burning Strength: Sabbac can use Energy Explosion and Super Strength.
cr031 E Mammoth
Team: Calculator
Range: 0
Points: 118
Keywords: Brute, Fearsome Five
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(Damage) Get Away from My Sister!: All targets of successful close combat attacks made by Mammoth are knocked back.
(Attack) Inseparable: Mammoth can use Super Strength. Modify Mammoth's attack value by +2 if he has a clear line of fire to Shimmer.
cr006 E Shimmer
Team: Calculator
Range: 0
Points: 49
Keywords: Fearsome Five
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(Defense) Inseparable: Modify Shimmer's defense value by +2 if she has a clear line of fire to Mammoth.
(Damage) Transmute: Once per turn, if Shimmer is adjacent to an object (including an object carried by a character) at the beginning or end of any action she is given, she can remove that object from the game.
cr020 U Dr. Sivana
Team: Superman Enemy
Range: 6
Points: 111
Keywords: Fearsome Five, Monster Society of Evil, Scientist
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(Speed) Suspendium: Dr. Sivana can use Incapacitate. When he uses Incapacitate and successfully hits a target, also give an action token to each of up to two additional opposing characters that have zero action tokens and are adjacent to the target.
(Attack) Mad Inventor: Dr. Sivana can use Barrier, Energy Explosion, Phasing/Teleport, Psychic Blast, Pulse Wave, Quake, Smoke Cloud, and Support. If while using this power, he makes an attack roll that results in a critical miss, deal 1 additional unavoidable damage to Dr. Sivana.
(Defense) World's Wickedest Scientist: Dr. Sivana can use Mastermind. He can choose to deal the damage to a friendly character that has a higher point value if that character shares a team ability or keyword with Dr. Sivana; damage transferred using World's Wickedest Scientist can not later be dealt to Dr. Sivana.
w/Contingency Plan
Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
tt007 R Jinx
Team: No Affiliation
Range: 5
Points: 39
Keywords: Fearsome Five, Mystical, Society
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(Defense) Alterations and Illusions: Jinx can use Barrier and Super Senses. When she uses Super Senses to evade an attack, you may immediately place her up to three squares from the square she currently occupies.
1) SGT. ROCK TURNS ORACLE'S DIAL TO HER THIRD CLIX. [3/5]
2) ENCHANTRESS TKs SGT. ROCK to K7.
PERPLEX) SGT. ROCK PERPLEXES MANCHESTER BLACK'S RANGE+1. {8}
3) UPPING his RANGE+1 via ICWO {9}, MANCHESTER BLACK RUNNING SHOTS to M6, PSYCHIC BLASTING MAMMOTH. 10 on a 18+1. Roll was: 6 + 6 = 12. CRIT HIT! No Fearsome Five is in range for PROB CONTROL. MAMMOTH is only hit for the base 3 via PACIFICATION. NO KNOCKBACK via CHARGE.
MANCHESTER BLACK: SA[1]
SGT. ROCK: AST[1]
4) GRABBING the HO @ N6 en route, BLACK ADAM moves to J6.
-----
Suicide Squad (home)
1) 200 SM054R Black Adam J6@
2) 96 SM028 Manchester Black M6@
+ 10 LGF003 In Contact with Oracle
3) 60 JL032 Bronze Tiger M2
+ 10 LGF003 In Contact with Oracle
4) 50 JL52016R Enchantress N2@
5) 28 CJ019 Sgt. Rock K7@
+ 10 LGF003 In Contact with Oracle
6) 27 LG085 Oracle {On card.}
7) 8 ORB006 Sarge Steel J2
=499
Theme: 4/4
Perplex) SGT. ROCK PERPLEXES MANCHESTER BLACK'S RANGE+1.
1) ENCHANTRESS TKs MANCHESTER BLACK over to J5.
2) UPPING HIS DMG+1 via ICWO, MANCHESTER BLACK RUNNING SHOTS over to J8, PSYCHIC BLASTING MAMMOTH and SABBAC. 10 on a 16 an a 17 for 3[+1]. Roll was: 4 + 1 = 5. SGT. ROCK TTPC. Roll was: 1 + 3 = 4. BLACK ADAM TTPCs. Roll was: 5 + 2 = 7. MANCHESTER BLACK DEALS 2 to MAMMOTH and 2 to SABBAC. MANCHESTER BLACK takes 1 from MYSTICS TA. SGT. ROCK & BLACK ADAM each get a token for TTPC. MANCHESTER BLACK: SA[1]
ENCHANTRESS: AST[1]
SGT. ROCK: AST[1]
BLACK ADAM: AST[1]
CLEARING.
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Suicide Squad (home)
1) 200 SM054R Black Adam J6@
2) 96 SM028 Manchester Black J8@ {Clix 2}
+ 10 LGF003 In Contact with Oracle
3) 60 JL032 Bronze Tiger M8
+ 10 LGF003 In Contact with Oracle
4) 50 JL52016R Enchantress N2@
5) 28 CJ019 Sgt. Rock K7@ (Oracle)
+ 10 LGF003 In Contact with Oracle
6) 27 LG085 Oracle {On card} {Clix 3}
7) 8 ORB006 Sarge Steel J2
=499
Theme: 2/4
Didn't realize you had Theme Prob right away because it's not noted but you obviously do unless I'm missing something. Do you want Sabbac (the only one I believe is within range) to TTPC?
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur
No, it's fine. I'll do my turn. Mammoth doesn't have SS anymore, so the object is dropped in his square.
BoT) Barrier drops.
1) Dr. S. Perplexes up Sabbac's speed by 1, and takes two tokens off of Contingency Plan to increase Sabbac's speed by another 2.
Sabbac uses Demon's Rage to charge, picking up the HO that Dr. S. was standing on and flying to L9. He'll use Flurry, targeting Bronze Tiger first, 10 on 18...it's a 4. The object gets destroyed in the attack. Sabbac attacks Sgt. Rock next, 10 on 16...gets another 4.
2) Mammoth limps to L12, taking 1 for pushing.
3) Jinx moves to K12.
4) Dr. S. moves to L12. He wildcards Superman Enemy from Mammoth and outwits Manchester Black's Ruthless Telekinetic.
Jinx will attempt to PC an attack on Sabbac. Jinx's defense special will be on a case-by-case basis.
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Suicide Squad (home)
1) 200 SM054R Black Adam J6@
2) 96 SM028 Manchester Black J8@ {Clix 2}
+ 10 LGF003 In Contact with Oracle
3) 60 JL032 Bronze Tiger M8
+ 10 LGF003 In Contact with Oracle
4) 50 JL52016R Enchantress N2@
5) 28 CJ019 Sgt. Rock K7@ (Oracle)
+ 10 LGF003 In Contact with Oracle
6) 27 LG085 Oracle {On card} {Clix 3}
7) 8 ORB006 Sarge Steel J2
=499
Theme: 2/4
Doesn't really matter since they both can see Manchester Black but Mammoth would be the Superman Enemy Outwitter, not Dr. S, since he has the higher point value.
Turn coming in a bit.
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur
OUTWIT) BLACK ADAM OUTWITS SABBAC's INV. PERPLEX) SGT. ROCK PERPLEXES SABBAC'S DEF-1. 1) UPPING his DMG+1, BRONZE TIGER CCEs[DMG+2] SABBAC. 11 on a 16-1 for 2+3. Roll was: 4 + 3 = 7. Roll was: 4 + 1 = 5. Hits. ***PAUSE***
SILVANA TTPC?
"I've died before. It was boring, so I stood up."
HFCL: Teen Titans | FLE: New Mutants | TAK: Excalibur