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When attempting a mind control on friendly character A from range, that has ES/D, does that figure A use it?
1) Can I choose to turn ES/D off?
2) Also, do I have to turn ES/D off?
3) is it the same for all of these types of powers, i.e. SS, SC, CR?
Ming Control - Give this character a close or ranged combat action (minimum range value 4) that deals no damage. A successfully hit target becomes friendly to
your force. Each target hit may be assigned one action as a free action, immediately
after which the target becomes an opposing character again. Deal this character 1 unavoidable damage if the successfully hit targets’ combined point value is 150 points or more.
ENERGY SHIELD/DEFLECTION Modify this character’s defense value by +2
against ranged combat attacks.
SHAPE CHANGE When this character is chosen as the target of an attack, you may roll a d6. On a result of or , the attacker can’t target this character with an attack this turn and the attacker may choose another target character instead.The attacker then makes the attack unless there are no targets, in which case the action resolves without an attack.
SUPER SENSES When this character is hit by an attack, you may roll a d6 before damage is dealt. On a result of 5 or 6, this character evades the attack.
When attempting a mind control on friendly character A from range, that has ES/D, does that figure A use it?
1) Can I choose to turn ES/D off?
2) Also, do I have to turn ES/D off?
3) is it the same for all of these types of powers, i.e. SS, SC, CR?
Just as a general reminder, you can't usually Mind Control friendly characters. Only a very select few characters can do so via special powers or traits. Just making sure we're all on the same page here...
1) Powers are not optional. You never turn anything "off". That said, some powers and abilities do give a choice as to when to do something (typically by using the word "may"). No such choice exists with ES/D.
2) See #1
3) See #1. Look for the word "may" in the power in question. For example:
SUPER SENSES
When this character is hit by an attack, you may roll a d6 before damage is dealt. On a result of [5] or [6], this character evades the attack.
So while you can't turn off Super Senses, you can simply choose not to roll the d6. And if you don't roll a d6, there is no way to get a result of 5 or 6.