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You can't mastermind to the power battery because the only way to "damage" it is to take a power action to do just that. Mastermind wont work.
This is incorrect! I'm just talking about the only way to damage the battery part.
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Battery Powers - The dial of the Power Battery indicates certain special powers it can use in the (sun) slots. Once per turn, when it is given an action to use one of these powers, and actions resolve, you may roll a d6 than can't be rerolled. Deal the Power Battery half the result as unavoidable damage.
Plus you can push the Battery, too. and since it's colossal it can use colossal stamina! So damage away!