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When you put the Batcave on your force, is the Batcave computer a character or just the resource but with character like stats (kinda like the Power Batteries)?
The Batcave itself is a resource. The Batcave Computer is a character.
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Force Construction - The Batcave costs 85 points and is assigned to a character when you build your force. This character can be assigned the Utility Belt resource with a Utility Belt Costume and up to 6 Utility Belt Items at no cost. The Batcave can be assigned to additional characters for 10 points each. The Batcave adds Batcave Computer to your force. The Batcave can be played with a cost of 100 points; if you do, The Batcave adds Batcave Computer and Alfred Pennyworth to your force. The Batcave can't be assigned to either of these characters.
Setup - The Batcave is placed in your starting area and can't be moved or placed by any game effect. All squares occupied by The Batcave are considered to be clear terrain.
Game Play - Batcave Computer and Alfred Pennyworth are each considered to occupy all of the squares occupied by The Batcave. Each can be given actions during your turn; they are separate characters. Each character can attack or be attacked from any square occupied by The Batcave. Victory Points for The Batcave (all points added to your force as per Force Construction) are scored only after Batcave Computer and Alfred Pennyworth (if he is on your force) are defeated. When The Batcave is defeated, remove the resource from the game.
Offense/Defense Dials - These dials display powers and abilities using standard combat symbols and colors, team abiity icons, and special powers. At the beginning of your turn, roll a d6 that can't be rerolled and click both the Offense Dial and Defense Dial that many times to the right. All characters assigned The Batcave can use the powers and abilities indicated by the Offense Dial. Opposing characters can't use powers and abilities indicated by the Defense Dial if they would target a character assigned to The Batcave or are targeted by a character assigned to The Batcave. The Defense Dial may also indicate a special power that modifies an opposing character's combat values if they would target an opposing character assigned to The Batcave.