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Continuing a tradition that Gargantua and I have been carrying on for years now. An ongoing series of games, just trying to use as many characters as possible. We're up to playing 30,000 points, broken up into three games of 10k. Eight figures in play at a time, replacing a KOd figure with a new one, directly in the same spot if possible or in the starting area if blocked. In the past, we've done Good vs Evil and Marvel vs DC. This time around, to shake things up, we'll be playing Marvel against Marvel and DC against DC. No player can use a character more than once. Feats or ATAs may be assigned, one per figure and not more than 4 times per Feat/ATA each 10,000 point game.
We'll be adding some wrinkles. Every 1000 points, we will add a Relic or Special Object. We will also be setting up two "Teleporter" squares apiece. One in our starting area, and one about 1/3 of the way out into the map. Once per turn, a figure adjacent to a teleporter square may teleport to one of the other two nearest teleporters as a Free Action.
Peeking at your DC team, you seem to have a similar idea in not going with a unifying theme to start with. I've specifically chosen figures that we have either not played or not given a real strong chance to shine.
The terrain marking are a bit tougher to read. The red elevated is easy enough. Otherwise I think if we agree that the green bushes are hindering and the rocks are blocking, those are pretty clear.
"Soon this world will finally be ours," Captain Atlas said.
"Yes, these humans should never have been able to stand up to our superior technology," Dr. Minerva noted.
"We will be able to stand up to you once all the arbitrary nationalistic distinctions are destroyed," Flag-Smasher said, "And ULTIMATUM will be sure that happens."
"I don't like you being here, Ms. Cabe. This is a dangerous bunch," George Washington Bridge said.
"I can handle myself, Mr. Bridge, but thank you."
"It is a pity that we have to work together with these others," Sleepwalker agreed.
"Believe it or not, I'm with you," Unicorn said. "I don't know which are worse, those Kree guys, or the ULTIMATUM bunch."
"By the Hoary Hosts of Hoggoth, let there by light," Dr. Strange says as a beam of pure light knocks GW Bridge down and out of hiding. "Now Toad, take these seconds to utilize your skill."
"Yes, master. I mean, Dr. Strange," the Toad says leaping at the man. He rolls out of his way just in time.
"Dr. Strange is one thing but you getting to me is another story altogether," GW tells Toad, who is now at his mercy.
Oh believe me, I'm disappointed too. I had hoped he'd hit last turn or at least last one turn. Guess I miscalculated what actions you had left.
Strange rolls 2 for perplex.
In comes Kristoff. He's off-theme but meets my needs, armor piercing on him. He teleports to E15. He'll rs to F16 targeting Sleepwalker (not stealthed that I can see) and Fritz. Rolls 12. Nice. 1 to both after toughness and ee spillover to GW, 1 after toughness.
Guess you missed my bit in the first post about the map terrain:
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The terrain marking are a bit tougher to read. The red elevated is easy enough. Otherwise I think if we agree that the green bushes are hindering and the rocks are blocking, those are pretty clear.
The red lines around the Elevated are easy enough to see, but if you squint your eyes real hard, you can see faint green and brown outlines in the squares with the bushes and the rocks. Very faint. Very faint, but they're consistent in that where there is a bush on the map, it's hindering and where there's a rock, it's blocking.
If you accept that interpretation, that would make Sleepwalker legitimately Stealthed.