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It's pleasant change to see some older characters back on dials again. The original Omega Red was one of my favorite figures to play out of the Mutants and Monsters set. It's also a nice bonus that this one is at a lower point cost.
I really wish this was a split dial because starting on click #3 seems like too weak of a baseline for Omega Red. For someone that can tank a rocket launcher to the chest 6 clicks with 2 of toughness to start seems a little light. Other than that I really like the dial, especially how dangerous he is at the start and how he whittles down to a low threat. Ignore him at your own peril though.
So he can use Steal Energy from up to 3 squares away? That's pretty cool. Also I love how this guy gets objectively better as you heal past his starting line, unlike others who get arguably worse depending on the situation *cough* zombie Morbius *cough*
This guy has given my weapon x team a nice little boost. Would have preferred plasticity on click 2 though.
Played him agent zero and "rocket hands" weapon x. Used him to drag opposing character adjacent into agent zero's kill box which proved effective. Also the team has 3 sources of poison (2 with plasticity ) which were useful that game.
Mr. Red we have how shall we put this delicately, well we pilfered the defense funds to pad our own retirement packages so we can live comfortably the rest of our lives but we did manage to obtain from you this lovely Hammer courtesy of one Dr Harley Quinnzel. We trust that you know what to do with it.
I remember pulling this guy during the UXM pre release so many moons ago. I’m feeling kind of nostalgic about having this piece. If i get him again i think the octopus arms would do him justice