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At 26 points, that Elektra isn't bad... she can do 3 damage in Stealth, after all. ;)
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
The main problem with the CT REV Elektra's was their range: 2 printed range + RCE without Sharpshooter needs a little work..... Pair the CT's with any SHIELD guys, though, especially the Sinister Sniper, and the gals can play VERY well together. :)
On the other side of the spectrum, I'm still waiting on a Gamora worthy of replacing the one from Secret Invasion. Every other one has been disappointing. Just give me a Guardians-era Gamora that can go the distance, and feels like Gamora. It hasn't happened yet.
Quote : Originally Posted by Thrumble Funk
"I sit corrected. You and Owlman BOTH win the thread."
When it comes to Superman and Batman, Grant Morrison is nothing but a 50's cover band in a 70's psychedelic funk style.
Tim, yep I hear you. I have all versions of Gamora so far, and yet I always end up reaching for the the SI version. That one is pure butter and honey on sweetbread. This one, however, reminds me of that one, given the charge + blades + exploit, all on the same clicks, with good attack values. And she's 60 points. So where the 76 point* SI girl won't fit, this one just might. And the cherry on top of this one is that she has IM: ignores characters, which makes her free to roam about at will, and trash the place.
* 73 points + 3 points for Not So Special, since she should always be played with NSS.
A nice figure to throw at your opponent. With exploit I will use her to attack any major damage reducing figures. If she does take a little damage the CR will hopefully keep her around for another attack.
Take Advantage of Your Sloppiness: Gamora can use Super Senses. When she uses Super Senses to evade a close combat attack, you may immediately place her into a square adjacent to the attacker.
Just wondering about her Special Defense power? Wouldn't it be better if you could place her after avoiding a Ranged Attack instead of a Close Combat Attack. After all, 90% of the time you are already adjacent to the Attacker of a Close Combat Attack. Occasionally this may be useful, but only occasionally.
On the other side of the spectrum, I'm still waiting on a Gamora worthy of replacing the one from Secret Invasion. Every other one has been disappointing. Just give me a Guardians-era Gamora that can go the distance, and feels like Gamora. It hasn't happened yet.
Pretty much every Gamora made has been above average at worst. People have only been "disappointed" because the SI version was essentially a very undercosted fanboy dial. You are not getting a dial like that again. The SI Namor provokes similar reactions. Pretty funny to see how very good figures get dismissed regularly as disappointments because some extremely undercosted figure of that character exists from some point in Heroclix history.
This figure is excellent for 60 points. It has just about all the keywords you could want (Graces! as well as the most expected ones), with the nice switch-in of Warrior for Martial Artist (which can be found on almost all the other Gamoras). She has nice movement powers; combat is her strong suit, and she has 4 range as well. On a GotG team, she can take advantage of the ATA and several excellent statboosting powers/traits of her teammates-- fits in great on almost any formulation of that team with her relatively low point cost.
Extremely happy to play her thematically and keyword-compatible as a Guardian or a Grace, which is not happening with the SI version, anyway.
You're missing the point, spectacularly. Yes, there are other good dials on figures named Gamora out there but they don't feel like Gamora to me. I'm not disappointed because the dial is bad, I'm disappointed because it's bland, and doesn't capture the vibe of the character.
Quote : Originally Posted by Thrumble Funk
"I sit corrected. You and Owlman BOTH win the thread."
When it comes to Superman and Batman, Grant Morrison is nothing but a 50's cover band in a 70's psychedelic funk style.
I personally like this Gamora. Using Groot, I carry her into battle, then have her move through the opponent's figures to get a good strike on a squishier enemy. If she survives, she can be mobile enough to pincer your opponent. Also remember, she is one Hulkbuster piece away from having Invulnerability, which REALLY helps her survive longer.