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Hey guys question about the punisher van resource.
Force Construction & Scoring This resource costs 10 points and begins on its Red starting line, or costs 5 points and begins on its Blue starting line. Punisher Van may be played without paying this additional costs, but if you do, the Weapons Dial is ignored. Choose 4 different Weapon object tokens and 3 different Weapon 3-D objects to assign to the Punisher Van. When a Weapon is placed by this resource is KO'd, your opponent does not score it, instead re-assign it to Punisher Van.
What I want to know is do you pay for the 7 objects that you have to attach to the van or no? It doesn't really specify like other resources do.
Nope,you don't. I had to read it a couple times myself.
Red starting line = 20pts.
You subtract the amount of each weapon from the dial based on what you need. So if you play BFG subtract 7 from the 20 and you be on click 13 or 13 points remaining for more weapon drops.
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Am I understanding this correctly? The term "single use" means after the object is used ko it. The punisher van resource says if an object that was assigned to the van would be kod, it is reassigned to the van and the opponent scores no points. Does that mean that provivded I have a high enough number on the weapons dial that I can re-place an object I already used? From my understanding I think I can.
Am I understanding this correctly? The term "single use" means after the object is used ko it. The punisher van resource says if an object that was assigned to the van would be kod, it is reassigned to the van and the opponent scores no points. Does that mean that provivded I have a high enough number on the weapons dial that I can re-place an object I already used? From my understanding I think I can.
I have a question regarding the equipped weapons. Can you equip a weapon and then not use it? For example, I pick up the molotov cocktail weapon. Can I choose to save it for another turn or do I have to use it in my next attack?
Here is the text for the molotov cocktail:
Effect: Can use energy explosion with a locked range value of 5 range/2 damage. Untargeted characters are dealt a maximum of 1 damage from this effect.
There is more but it involves a flame marker and doesn't impact my question.
I have a question regarding the equipped weapons. Can you equip a weapon and then not use it? For example, I pick up the molotov cocktail weapon. Can I choose to save it for another turn or do I have to use it in my next attack?
Here is the text for the molotov cocktail:
Effect: Can use energy explosion with a locked range value of 5 range/2 damage. Untargeted characters are dealt a maximum of 1 damage from this effect.
There is more but it involves a flame marker and doesn't impact my question.
I haven't seen anything that indicates the character must use the equipped weapon immediately. The Single Use ability states the weapon isn't KO'd until you actually activate its effects, and nothing requires you to do so.