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There you go again with that Hammer Shot again. I still say Smashing Ground > Hammer Shot, but I guess it's a matter of game style, like me and My body as a Shield.
I can't really see anything jumping out at me. It's a really good deck.
-Morphing Jar
+Spirit Reaper
Just personal preference. Three Reapers are s3xy, and Morphing is just...bleh.
-Hammer Shot
+Nobleman of Crossout
-Emergency Provisions
-Mirage of Nightmare
+Enemy Controller
+Enemy Controller
I just like Nobleman in two's, and Hammer Shot was never appealing. Mirage/Emergency is just too slow, and Emergency can be dead weight. By the time it's gone off, something bad might have happened. I'd rather just go with something solid, like Controller. Play it if it consistently goes off for you, though. It never did for me.
-Waboku
-Raigeki Break
+Bottomless Trap Hole
+Bottomless Trap Hole
I almost took out both Breaks... but then though, with three Books, hey, it might add something to the deck. Nice t3ch with it, too. Bottomless just work extremely well. Getting Special Summons is like whoa O_o
no, i did not have an exodia deck at regionals. i played the same thing everyone else played...chaos! well, i was the guy with the 3 kids running around in the lobby.
In advanced, there isn't any reason to run Despair/Fear from the Dark. Drop those 3 from the monster lineup for:
Spirit Reaper
Sinister Serpent
Enemy Controller
That sets you up for more defense/control. I mean, Spirit Reaper is just good here, Controller really helps for a versatile defense/offense, and Sinister is just good. It + Tribe, It + Swap, It + Raigeki Break, It + Getting Killed in Battle/Sac'd for monster.... you get the idea. There's more, too.
So just try that out, it should do better. Good luck, and mind r/f'ing the deck in my sig?