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Under the new rules, touching corners are considered continuous terrain. For instance, two squares with blocking terrain features and touching corners cannot have LOF pass through the corners. Also, a fig that moves through the corners of two squares that contain hindering must stop.
The only touching corners of terrain that I thought blocked LOF were Barrier counters. With Smoke Cloud and hindering terrain you still have a LOF through the corners.
Sorry I can not confirm your understanding but I would like to see the answer.
Thanks, the FAQ section on LoF clearly states how touching corners work-maybe I should have just read it again! All this old rules new rules stuff seems to be making rules that I understood fine a month ago to vanish from my mind.