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Well, I decided to cook up another weird deck idea, the deck below is the result...
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~ BOLD=Beatdown. Normal = Control.
Monsters: 18
Guardian Sphinx
Guardian Sphinx
Giant Rat
Giant Rat
Giant Rat Berserk Gorilla
Injection Fairy Lily Goblin Elite Attack Force
Golem Sentry
Golem Sentry
Mystic Swordsman Lv2
Drillroid
D.D Warrior Lady
D.D Assailant
D.D Assailant
Breaker the Magical Warrior
Sangan
Exiled Force
Magics: 15
Heavy Storm
Mystical Space Typhoon
Brain Control
Brain Control
Enemy Controller
Enemy Controller
Nobleman of Crossout
Smashing Ground
Smashing Ground
Swords of Revealing Light
Premature Burial
Snatch Steal
Book of Moon
Lightning Vortex
Dark Hole
Traps:6
Torrential Tribute
Call of the Haunted
Dust Tornado
Dust Tornado
Bottomless Trap Hole
Spiritual Earth Art- Kurogane
Sideboard: 15
Vampire Lord x2
Ryu Cookie x2
Pyramid Turtle x3
Spirit Reaper x2
Book of Life x3
Sakuretsu Armour x2
Solemn Judgement
Royal Decree
I think it might work it looks weird but then again if it doesn't have zombies in it it looks weird to me anyway! Run it and see how it works! 10/10 jsut because it looks like a good mix!
you should try the earth charmer trap from cybernetic revolution. you could flip summon medusa worm deal some damage activate the trap tribute the worm and pull a goblin elite out of your graveyard to attack.
you can even create two attack waves when you activate it in the battle phase.
- breaker
- DD WL
+ golem sentry x 3
- dust tornado
- bottomles i suggest to use.
+ nule and avoid x2
and disturbed strategy.( i think thats the name.. but is a trap that make your opponents shufle their cards on his orher deck and then draw the same number of cards. with a nule and avoid and golemn sentry. your oponent discar his entire hand and. cant draw by any efect.
I think that he meant Null and Void. I'm pretty sure that it doesn't work with disturbance strategy, but it does with Parshath and it's ilk.
Something about the deck being shuffled being the last part of Disturbance Strategy's effect or some-such.
My advice is to try to make room for a third nimble momunga, it and Giant germ are some of the few two for one cards left. Deck thinning = a good thing.
LJ8, for the second time, this is control. And what was that about the "little" number of monsters GR can search out? I count 7, if you include the other 2 Giant Rats. 1 GEAF is enough in this deck.