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Your deck has too many monsters especially a lot of specific timing monsters so you should find a theme deck and make it 17:17:6 ratio of monsters, spells, and traps....... Also find cards that fit well with the rest of your deck....
Check my deck in my sig and that should help you out somewhat....
cut back your tribute monster to between 3-4 otherwise your hand gets clogged with monsters you can't summon and you probably had a couple bad draws just to get in that spot. its practically an automatic loss every time it happens.
my advice to you is to lose the magnet warriors! they're a waste of time because you need more cards to summon them quickly! use berserk gorrilas instead of alpha,beta and gamma. replace valky' with envoy of the beginning and cut the higher level monsters down! there's no point in having cool monsters if you can't use them! :devious: that way you can kick ### with your little monsters and then do serious damage with your high level monsters! :devious:
thats how i beat my older brother with my beatdown deck! take a look if you want:
dark paladin
dark magician
buster blader
b.l.s. envoy of the beginning
freed the brave wanderer
mystical elf
dark jeroid
zombyra the dark
vampire lord
opticlops
soul tiger
night assailant x2
exiled force
yomi ship
mystical shine ball
4-starred ladybug of doom
theban nightmare
double coston
spirit reaper
dark blade
berserk gorilla
amazoness swords woman
creature swap x2
card destruction
united we stand
snatch steal
axe of despair
emblem of dragon destroyer
card of safe return
pot of greed x2
s.o.r.l.
polymerization
nobleman of crossout
heavy storm
reckless greed
magic jammer
compulsory evacuation device x2
torrential tribute
sakuretsu armor
dust tornado
magic cylinder
call of the haunted
so there you have it! i kick ### with this deck!!!!
so what do you think? rate it if you want. i don't know how to post on the deckbuilder thing which is annoying! :angry:
anyway thats wahat i think!
hope it helps,
see ya! :)
True I get a lot of bad draws. and in my count i have like 9 monsters in this deck that are have 5 or more stars. So that might explain why i lose in less then five turns nearly every time.
Okay now i get it i have to many high level monters and cards that won't do me any good in a duel. do you have any suggestions on what to get rid of or replace
question will Earth Chant help bring Valkyrion on the field
Okay now i get it i have to many high level monters and cards that won't do me any good in a duel. do you have any suggestions on what to get rid of or replace
question will Earth Chant help bring Valkyrion on the field
Quote
Earth Chant
This card is used to Ritual Summon any EARTH monster. You must also offer monsters from the field or your hand whose total Level Stars equal the Level Stars of the Ritual Monster you are attempting to Ritual Summon.
No, Earth Chant will not help. Earth Chant is a Ritual Spell card, meaning it is used to summon Ritual Earth monsters and Ritual Earth monsters only. Valkyrion is not a Ritual monster so he cannot be summoned by Earth Chant. The same rule holds true for all other Ritual Spell cards. Only Ritual monsters can be summoned with Ritual Spell cards. Normal monsters cannot be summoned by Ritual Spell cards, even if they might seem open at first like Earth Chant.
Ok, your deck. Now I don't know what cards you have available to you so I wont add in any. I will just list the thirteen or so monster cards you should drop:
Penumbral Soildier Lady x2
Sword Hunter x1
Silent Swordsman LV3 x1
Masaki The Legendary Swordman x1
Valkyrion The Magna Warrior x1
Baby Dragon x1
Witch Of The Black Forest x1
Frontier WiseMan x1
Flame Manipulator x1
Watapon x1
Possed Dark Soul x1