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I use to duel a few years ago, but the people around me stopped so I saw no point in trying to get games anymore. Now, it seems people are starting up again here so I made a deck of the cards I've collected. The idea of this deck seems decent to me, but I haven't really field tested it, so I'd like some advice/ratings.
46 Cards:
23 Monsters:
Marauding Captain(2)
Nimble Momonga(3)
Magician of Faith
Gearfried the Swordmaster
Gearfried the Iron Knight
Mystic Swordsman LV2(2)
Goblin Attack Force
Command Knight
Hydrogeddon(2)
Mataza the Zapper
Oxygeddon
The Masked Beast
Manju of the Ten Thousand Hands(2)
Mobius the Frost Monarch
Water Dragon
Pixie Knight
Legendary Jujutsu Master
13 Magic:
Mystical Space Typhoon
Scapegoat
Reinforcement of the Army(2)
Axe of Despair
Heavy Storm
Release Restraint
Snatch Steal
Bonding - H2O
Curse of the Masked Beast
Premature Burial
Creature Swap
Dark Hole
10 Traps:
Waboku(3)
Call of the Haunted
Bottomless Trap Hole(3)
Magic Drain(2)
A Hero Emerges
What I was thinking when I built this deck was pretty simple. I wanted to use my traps to keep my opponents trump monsters of the field, and mine on the field. My magic cards are to make sure I have the tough stuff, whether it be mine or theirs, and to get my trump monsters out. Most of my monsters have some kind of combo, whether they need to be sacrificed for something better, used to bring something out, or just to play with other monsters to make good defences or offences. Like I said, simple. Please give me any tips/advice/criticism you can think of to make this deck better.
Yeah, it would be a bit slower than needed if I left it the way it is. Easier to get the bigger things out being able to shorten the amount of cards I'd need to pull out of my deck. Thanks.