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Just another fun deck I've had built for quite a while now....added some new stuff since then....pretty fun and pretty effective if pulled off right too....always experimenting...
Monsters: 19
Satellite Cannon x3
Shining Angel x3
Machine King - Prototype x3
Dark Catapulter
Bowgunian x2
Heavy Mech Support Platform x2
Proto Cyber Dragon x3
Sonic Jammer x2
Magic: 17
Premature Burial
Snatch Steal
Heavy Storm
Giant Trunade x2
Mystical Space Typhoon
Demotion x3
Shooting Star Bow - Ceal x3
Limiter Removal
Machine Duplication x2
Wave-Motion Cannon x2
Trap: 9
Call of the Haunted
Gravity Bind x2
Dust Tornado x2
Seven Tools of the Bandit x2
Light of Intervention x2
Sidedeck: 15
Blowback Dragon
Cyber Dragon x2
Tailor of the Fickle x2
Power Bond x2
Mobile Fortress Stronghold x2
Green Gadget x2
Yellow Gadget x2
Red Gadget x2
SOI-JP010
Proto Cyber Dragon
Light/Machine/3/1100/600
When this card is face-up on the field, the name of this card is treated as "Cyber Dragon"
Rare
SOI-JP012
Machine King - Prototype
Earth/Machine/3/1600/1500
The ATK and DEF strength of this card is increased by 100 for each Machine-Type monster on the field other than this card.
GB8-004
Satellite Cannon
Light/Machine/5/0/0
This card cannot be destroyed as a result of battle with a monster with a Level equal to or less than 7. During each of your End Phases, increase this card's ATK strength by 1000. Each time this card attacks, its ATK strength returns to 0.
LE6-JP001
Yellow Gadget
Earth/Machine/4/1200/1200
When this card is successfully Normal Summoned or Special Summoned, you may search for a "Green Gadget" from your Deck and add it to your Hand.
LE6-JP002
Green Gadget
Earth/Machine/4/1400/600
When this card is successfully Normal summoned or Special Summoned, you may search for a "Red Gadget" from your Deck and add it to your Hand.
LE6-JP003
Red Gadget
Earth/Machine/4/1300/1500
When this card is successfully Normal Summoned or Special Summoned, you may search for a "Yellow Gadget" from your Deck and add it to your Hand.
VJC-JP006
Mobile Fortress Stronghold
Normal Trap
After activation, this card is treated as a Monster Card (Earth/Machine/4/0/2000), and is Special Summoned to your Monster Zone in Defense position. If you have a "Green Gadget", "Red Gadget", and a "Yellow Gadget" all face-up on your side of the field, this card’s ATK strength becomes 3000. (This card is still treated as a Trap Card.)
I want satelite cannon. so is gb8-004 a u.s. release? If so which game do I get it in.
It's really hard to understand the combos in this deck but since I've been with you for most of our machine tactics discussions. I'll try and disect this deck.
No..it's not...(if it was, you would've heard about it everywhere...)
Actually...Shooting Star Bow - Ceal is for my Satellite Cannon =P bwahahahaha.
Gravity is for Machine King - Prototype, Bowgunian AND Satellite Cannon + Demotion XD (makes Cannon Level 3) as well as using it with stuff like Cyber Dragon and Mobile Fortress Stronghold to make Cyber Dragon Level 3 or Stronghold Level 2, so then they aren't hindered by Gravity Bind's effect, which is why I use 3.