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well been a while since i played one but when i did it was pretty good.
beserk gorilla x2
jirai gumo x2
dark elf x3
megamorph x3
solemn judgement x3
united we stand
spear dragon x2-3
sak armor x3
fissure x2
smashing ground x3
bottomless trap hole x3
trap hole x2
and maybe mirror wall x1-2(since u can pay lp)
all i can remember i ran, you want stuff with built in meteor crush, and high attack monsters no matter the effect really goblin attack force is okay in this deck. ummm you need lots of monster destruction via. sak armor, bottomless trap hole, trap hole, smashing ground, fissure, torrential, lightning vortex(i dont think u should use it but its ur choice), plus speed is nice in this deck. good luck.
beserk gorilla x2
jirai gumo x2
dark elf x3
megamorph x3
solemn judgement x3
united we stand
spear dragon x2-3
sak armor x3
fissure x2
smashing ground x3
bottomless trap hole x3
trap hole x2
and maybe mirror wall x1-2(since u can pay lp)
That will be a change of pace for me, which is good. My current deck strategy is to stall while I am able to use Final Countdown, FINAL, and Exodia. I have most of the cards on that list, but I only have one solemn judgement, I might be able to remedy that, though. But I'll use those cards as a bit of a start and work from there.
yeah those cards will be a beatdown suicide which is good no hesitation just get it over with also maybe consider marauding captains for swarm effect. but no suicide decks=not any good if it stall :O from my point of view
DARK SNAKE SYNDROME (constant damage to both LP)
Dark Elf (1000 LP)
Berserk Gorilla (always attack)
Final Countdown (lots of LP)
Solemn Judgment (half your LP)
Destruction Ring (kill your own mon and do damage to you and opponent)
Assault on GHQ (kill your own mon)
Serial Spell (losing hand)
Rope of Life (losing hand)
Brron, Berserk King of Dark World (lose part of your hand)
Dark World Lightning (lose part of your hand)
Mirror Wall (lots of LP to keep out)
Fairy Box (500 LP)
etc
etc
etc
also, get a Banisher of the Light. somwhat old school, but it has 2000 def and as long as its on the field any monsters that are destroyed are removed from play instead of destroyed... could be used to keep them from getting in a quick special summon against you?
I want to put together a suicide (kamikaize) deck for an interesting change of pace in my games. I just have no idea where to start >__<
If someone could give me a few card ideas or something, that would be greatly appreciated.
Perhaps you need to define what you mean by "suicide". I am thinking about putting together a kamikase deck using the effects of monsters that, when destroyed or attacked inflict either damage to your opponents life points or destroys the monster that attacks, leaving the field constantly open. Add in some spell and traps that support the theme like Dark Snake Syndrome, After Genocide, Coffin Seller, etc.
First off, you need monsters that inflict battle damage to your opponent when they are attacked or destroyed:
STONE STATUE OF THE ASTECS
AMASONESS SWORDSWOMAN
CTHONIAN WARRIOR
These three are the only one of this type i can think of right now, but they are perfect to throw at those really high attack monsters to do maximum damage.
Then there's monsters that destroy your opponents monsters when they are attacked or sent to the GY:
YOMI SHIP
NEWDORIA
These work well in conjunction with spell cards like After Genocide, which sends all monsters to the GY which are involved in damage calculation.
Then there's burn card like these:
DARK SNAKE SYNDROME
CHAIN ENERGY
SKULL INVITATION(I think thats what its called)
These keep the life points boiling down until you can get the killshot in.
Other cards to consider depend on your strategy. Hope this helps and get back to me for any ideas i haven't thought about. This deck is still in development...
Perhaps you need to define what you mean by "suicide". I am thinking about putting together a kamikase deck using the effects of monsters that, when destroyed or attacked inflict either damage to your opponents life points or destroys the monster that attacks, leaving the field constantly open. Add in some spell and traps that support the theme like Dark Snake Syndrome, After Genocide, Coffin Seller, etc.
First off, you need monsters that inflict battle damage to your opponent when they are attacked or destroyed:
STONE STATUE OF THE ASTECS
AMASONESS SWORDSWOMAN
CTHONIAN WARRIOR
These three are the only one of this type i can think of right now, but they are perfect to throw at those really high attack monsters to do maximum damage.
Then there's monsters that destroy your opponents monsters when they are attacked or sent to the GY:
YOMI SHIP
NEWDORIA
These work well in conjunction with spell cards like After Genocide, which sends all monsters to the GY which are involved in damage calculation.
Then there's burn card like these:
DARK SNAKE SYNDROME
CHAIN ENERGY
SKULL INVITATION(I think thats what its called)
These keep the life points boiling down until you can get the killshot in.
Other cards to consider depend on your strategy. Hope this helps and get back to me for any ideas i haven't thought about. This deck is still in development...
Actually...Stone Statue of the Aztecs only does damage to the opponent if they attack it...not if you attack them...same with Chthonian Soldier...the opponent must be the one to attack it and destroy it and send it to the graveyard..