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well, you could try gettin some emisary of the afterlife, they are a must for an exodia deck, monster reincarnation is always a good thing aswell
+3 emisary of the afterlife
+2 monster reincarnation (to bring back sangan and emisary of the afterlife, or the head of exidia)
+1 back-up soldier
+2 gravity bind
+1 level limit- area B
+1-3 messanger of peace
if u play adavement this combo
you need
2x Manticore Of Darkness
1x Card Of Safe Return
1x Generation Shift
deck to use in: EXODIA!!
1. Activate Card OF Safe Return
2. Find a way to summon Manticore
3. activate Generation Shift
4. Destroy Manticore and bring 2nd copy to hand
5. activate Manticore #1 in Graveyard's Effect.
6. Discard Manticore #2
7. Draw a Card due to CoSR's effect
8. repeat steps #4-7=GG
Exodia draw combo
if u play trad use this combo
Butterfly dagger - Elma + Royal magical library + Gearfried the iron knight
1x exodia the forbidden one
1x left arm
1x left leg
1x right arm
1x right leg
2x manticore of darkness ( draw combo with card of safe return)
1x sangan
3x emissary of the afterlife
3x big eye (to see whats coming up and set them the way you want/need)
3x giant germ (deck thinning/burn)
3x mystic tomoato (brings out a peice of exodia and bring it to your hand with compulsory evac device, or bring out sangan, or another tomato for deck thining)
spells: 9
2x card of safe return ( see manticore of darkness)
1x nobleman of crossout (to try and get rid of cards like morphing jar and needle worm)
1x monster reincarnation ( to bring back a needed card)
1x messanger of peace (for stall)
1x craceful charity (can be used at a way to discard manticore of darkness)
1x scapegoat ( for life protection)
1x level limit- area B (for stall)
1x snatch steal (obvios reason)
traps: 11
1x call of the haunted
2x astral barrier ( makes a good combo with spirit barrier)
2x spirit barrier ( see astral barrier)
3x compulsory evacuation device
1x gravity bind (stall)
1x mirror force
1x backup soldier
oh, and level limit - area B is limited to one now